Merge branch 'master' of git@veekun.com:pokedex
[zzz-pokedex.git] / pokedex / db / tables.py
index 617a4d9..f2a31ee 100644 (file)
@@ -6,7 +6,6 @@ from sqlalchemy.ext.associationproxy import association_proxy
 from sqlalchemy.orm import backref, relation
 from sqlalchemy.sql import and_
 from sqlalchemy.types import *
 from sqlalchemy.orm import backref, relation
 from sqlalchemy.sql import and_
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
 
 from pokedex.db import rst
 
 
 from pokedex.db import rst
 
@@ -21,6 +20,30 @@ class Ability(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -34,6 +57,13 @@ class ContestEffect(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -58,7 +88,7 @@ class Encounter(TableBase):
 
     A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
 
     A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
-    
+
     Well, okay, almost: each slot actually appears twice.
     """
 
     Well, okay, almost: each slot actually appears twice.
     """
 
@@ -119,7 +149,8 @@ class EncounterSlot(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
@@ -141,10 +172,17 @@ class EvolutionMethod(TableBase):
     name = Column(Unicode(64), nullable=False)
     description = Column(Unicode(255), nullable=False)
 
     name = Column(Unicode(64), nullable=False)
     description = Column(Unicode(255), nullable=False)
 
+class Experience(TableBase):
+    __tablename__ = 'experience'
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+    level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    experience = Column(Integer, nullable=False)
+
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
     main_region_id = Column(Integer, ForeignKey('regions.id'))
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
     main_region_id = Column(Integer, ForeignKey('regions.id'))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'))
     name = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
     name = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
@@ -159,10 +197,39 @@ class Item(TableBase):
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    flavor_text = Column(Unicode(255), nullable=False)
+    effect = Column(Unicode(5120), nullable=False)
+    is_underground = Column(Boolean, nullable=False)
+    can_hold = Column(Boolean, nullable=False)
+    is_battle_item = Column(Boolean, nullable=False)
+    can_use_automatically = Column(Boolean, nullable=False)
+    can_reuse = Column(Boolean, nullable=False)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
+    name = Column(Unicode(16), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
+    iso639 = Column(Unicode(2), nullable=False)
     iso3166 = Column(Unicode(2), nullable=False)
     name = Column(Unicode(16), nullable=False)
 
     iso3166 = Column(Unicode(2), nullable=False)
     name = Column(Unicode(16), nullable=False)
 
@@ -183,7 +250,8 @@ class LocationArea(TableBase):
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
@@ -192,6 +260,11 @@ class Machine(TableBase):
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
 
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
 
+class MoveBattleStyle(TableBase):
+    __tablename__ = 'move_battle_styles'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
 class MoveEffectCategory(TableBase):
     __tablename__ = 'move_effect_categories'
     id = Column(Integer, primary_key=True, nullable=False)
 class MoveEffectCategory(TableBase):
     __tablename__ = 'move_effect_categories'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -260,13 +333,42 @@ class Move(TableBase):
     damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
     damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
+class Nature(TableBase):
+    __tablename__ = 'natures'
+    __singlename__ = 'nature'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+    likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+class NatureBattleStylePreference(TableBase):
+    __tablename__ = 'nature_battle_style_preferences'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+    low_hp_preference = Column(Integer, nullable=False)
+    high_hp_preference = Column(Integer, nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+    __tablename__ = 'nature_pokeathlon_stats'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+    max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+    __tablename__ = 'pokeathlon_stats'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True)
     name = Column(Unicode(16), nullable=False)
     description = Column(Unicode(512))
 
     name = Column(Unicode(16), nullable=False)
     description = Column(Unicode(512))
 
@@ -298,9 +400,9 @@ class Pokemon(TableBase):
     height = Column(Integer, nullable=False)
     weight = Column(Integer, nullable=False)
     species = Column(Unicode(16), nullable=False)
     height = Column(Integer, nullable=False)
     weight = Column(Integer, nullable=False)
     species = Column(Unicode(16), nullable=False)
-    color = Column(Unicode(6), nullable=False)
+    color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False)
     pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
     pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
-    habitat = Column(Unicode(16), nullable=False)
+    habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True)
     gender_rate = Column(Integer, nullable=False)
     capture_rate = Column(Integer, nullable=False)
     base_experience = Column(Integer, nullable=False)
     gender_rate = Column(Integer, nullable=False)
     capture_rate = Column(Integer, nullable=False)
     base_experience = Column(Integer, nullable=False)
@@ -326,7 +428,7 @@ class Pokemon(TableBase):
         """Returns the name of this Pokémon, including its Forme, if any."""
 
         if self.forme_name:
         """Returns the name of this Pokémon, including its Forme, if any."""
 
         if self.forme_name:
-            return "%s %s" % (self.forme_name.capitalize(), self.name)
+            return "%s %s" % (self.forme_name.title(), self.name)
         return self.name
 
     @property
         return self.name
 
     @property
@@ -340,12 +442,33 @@ class Pokemon(TableBase):
 
         return self
 
 
         return self
 
+    ### Not forms!
+
+    def stat(self, stat_name):
+        """Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        return None
+
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
+class PokemonColor(TableBase):
+    __tablename__ = 'pokemon_colors'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(6), nullable=False)
+
 class PokemonDexNumber(TableBase):
     __tablename__ = 'pokemon_dex_numbers'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
 class PokemonDexNumber(TableBase):
     __tablename__ = 'pokemon_dex_numbers'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -366,6 +489,7 @@ class PokemonFlavorText(TableBase):
 class PokemonFormGroup(TableBase):
     __tablename__ = 'pokemon_form_groups'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
 class PokemonFormGroup(TableBase):
     __tablename__ = 'pokemon_form_groups'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    is_battle_only = Column(Boolean, nullable=False)
     description = Column(Unicode(512), nullable=False)
 
 class PokemonFormSprite(TableBase):
     description = Column(Unicode(512), nullable=False)
 
 class PokemonFormSprite(TableBase):
@@ -374,6 +498,12 @@ class PokemonFormSprite(TableBase):
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     name = Column(Unicode(16), nullable=True)
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     name = Column(Unicode(16), nullable=True)
+    is_default = Column(Boolean, nullable=True)
+
+class PokemonHabitat(TableBase):
+    __tablename__ = 'pokemon_habitats'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
 
 class PokemonItem(TableBase):
     __tablename__ = 'pokemon_items'
 
 class PokemonItem(TableBase):
     __tablename__ = 'pokemon_items'
@@ -477,6 +607,13 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
 
 
 ### Relations down here, to avoid ordering problems
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
@@ -503,9 +640,22 @@ EncounterSlotCondition.condition = relation(EncounterCondition,
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
@@ -515,6 +665,7 @@ Machine.version_group = relation(VersionGroup)
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
 Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
 Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
@@ -543,7 +694,25 @@ MoveFlavorText.generation = relation(Generation)
 
 MoveName.language = relation(Language)
 
 
 MoveName.language = relation(Language)
 
-Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__)
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+                                       backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+                                       backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+                                       backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+                                       backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+                                           order_by=NatureBattleStylePreference.move_battle_style_id,
+                                           backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
@@ -551,7 +720,15 @@ Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
 Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
                                                backref=backref('forme_base_pokemon',
                                                                remote_side=[Pokemon.id]))
 Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
                                                backref=backref('forme_base_pokemon',
                                                                remote_side=[Pokemon.id]))
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.default_form_sprite = relation(PokemonFormSprite,
+                                       primaryjoin=and_(
+                                            Pokemon.id==PokemonFormSprite.pokemon_id,
+                                            PokemonFormSprite.is_default==True,
+                                       ),
+                                       uselist=False)
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
                                         backref='pokemon')
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
                                         backref='pokemon')
@@ -562,7 +739,9 @@ Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.e
                                                                remote_side=[Pokemon.id]))
 Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
                                                                remote_side=[Pokemon.id]))
 Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
-Pokemon.items = relation(PokemonItem)
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')