Add foreign ability names to the database.
[zzz-pokedex.git] / pokedex / db / tables.py
index 2f49bd9..8033879 100644 (file)
+# encoding: utf8
+
 from sqlalchemy import Column, ForeignKey, MetaData, Table
 from sqlalchemy.ext.declarative import declarative_base
 from sqlalchemy import Column, ForeignKey, MetaData, Table
 from sqlalchemy.ext.declarative import declarative_base
-from sqlalchemy.orm import backref, relation
+from sqlalchemy.ext.associationproxy import association_proxy
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
+from sqlalchemy.sql import and_
 from sqlalchemy.types import *
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
+
+from pokedex.db import rst
 
 metadata = MetaData()
 TableBase = declarative_base(metadata=metadata)
 
 class Ability(TableBase):
     __tablename__ = 'abilities'
 
 metadata = MetaData()
 TableBase = declarative_base(metadata=metadata)
 
 class Ability(TableBase):
     __tablename__ = 'abilities'
+    __singlename__ = 'ability'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    effect = Column(rst.RstTextColumn(5120), nullable=False)
+    short_effect = Column(rst.RstTextColumn(255), nullable=False)
+
+class AbilityFlavorText(TableBase):
+    __tablename__ = 'ability_flavor_text'
+    ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     flavor_text = Column(Unicode(64), nullable=False)
     flavor_text = Column(Unicode(64), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+
+class AbilityName(TableBase):
+    __tablename__ = 'ability_names'
+    ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
+
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
+class ContestCombo(TableBase):
+    __tablename__ = 'contest_combos'
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class ContestEffect(TableBase):
     __tablename__ = 'contest_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     appeal = Column(SmallInteger, nullable=False)
     jam = Column(SmallInteger, nullable=False)
 
 class ContestEffect(TableBase):
     __tablename__ = 'contest_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     appeal = Column(SmallInteger, nullable=False)
     jam = Column(SmallInteger, nullable=False)
-    flavor = Column(Unicode(255), nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
 class Encounter(TableBase):
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
 class Encounter(TableBase):
-    """Rows in this table represent encounters with wild Pokémon.
+    """Rows in this table represent encounters with wild Pokémon.  Bear with
+    me, here.
 
     Within a given area in a given game, encounters are differentiated by the
 
     Within a given area in a given game, encounters are differentiated by the
-    slot they are in and a world condition.
+    "slot" they are in and the state of the game world.
 
 
-    Groups of slots belong to encounter types; these are what the player is
-    doing to get an encounter, such as surfing or walking through tall grass.
+    What the player is doing to get an encounter, such as surfing or walking
+    through tall grass, is called terrain.  Each terrain has its own set of
+    encounter slots.
 
 
-    Within an encounter type, slots are defined primarily by rarity.  Each slot
-    can also be affected by a world condition; for example, the 20% slot for
-    walking in tall grass is affected by whether a swarm is in effect in the
-    areas.  "There is a swarm" and "there is not a swarm" are conditions, and
-    together they make a condition group.  However, since "not a swarm" is a
-    base state rather than any sort of new state, it is omitted and instead
-    referred to by a NULL.
+    Within a terrain, slots are defined primarily by rarity.  Each slot can
+    also be affected by world conditions; for example, the 20% slot for walking
+    in tall grass is affected by whether a swarm is in effect in that area.
+    "Is there a swarm?" is a condition; "there is a swarm" and "there is not a
+    swarm" are the possible values of this condition.
 
 
-    A slot (20% walking in grass) and single world condition (NULL, i.e. no
+    A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
     swarm) are thus enough to define a specific encounter.
-    
+
     Well, okay, almost: each slot actually appears twice.
     """
 
     Well, okay, almost: each slot actually appears twice.
     """
 
@@ -54,56 +110,68 @@ class Encounter(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
     id = Column(Integer, primary_key=True, nullable=False)
     version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
-    encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
-    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
+    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False)
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
     min_level = Column(Integer, nullable=False, autoincrement=False)
     max_level = Column(Integer, nullable=False, autoincrement=False)
 
 class EncounterCondition(TableBase):
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
     min_level = Column(Integer, nullable=False, autoincrement=False)
     max_level = Column(Integer, nullable=False, autoincrement=False)
 
 class EncounterCondition(TableBase):
-    """Rows in this table represent something different about the world that
-    can affect what Pokémon are encountered.
+    """Rows in this table represent varying conditions in the game world, such
+    as time of day.
     """
 
     __tablename__ = 'encounter_conditions'
     id = Column(Integer, primary_key=True, nullable=False)
     """
 
     __tablename__ = 'encounter_conditions'
     id = Column(Integer, primary_key=True, nullable=False)
-    encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
     name = Column(Unicode(64), nullable=False)
 
     name = Column(Unicode(64), nullable=False)
 
-class EncounterConditionGroup(TableBase):
-    """Rows in this table represent a group of mutually exclusive conditions,
-    such as morning/day/night.  "Conditions" that are part of the default state
-    of the world, such as "not during a swarm" or "not using the PokéRadar",
-    are not included in this table and are referred to by NULLs in other
-    tables.
+class EncounterConditionValue(TableBase):
+    """Rows in this table represent possible states for a condition; for
+    example, the state of 'swarm' could be 'swarm' or 'no swarm'.
     """
 
     """
 
-    __tablename__ = 'encounter_condition_groups'
+    __tablename__ = 'encounter_condition_values'
     id = Column(Integer, primary_key=True, nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
+    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False)
     name = Column(Unicode(64), nullable=False)
     name = Column(Unicode(64), nullable=False)
+    is_default = Column(Boolean, nullable=False)
+
+class EncounterConditionValueMap(TableBase):
+    """Maps encounters to the specific conditions under which they occur."""
 
 
-class EncounterType(TableBase):
-    """Rows in this table represent ways the player can enter a wild encounter;
-    i.e. surfing, fishing, or walking through tall grass.
+    __tablename__ = 'encounter_condition_value_map'
+    encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class EncounterTerrain(TableBase):
+    """Rows in this table represent ways the player can enter a wild encounter,
+    e.g., surfing, fishing, or walking through tall grass.
     """
 
     """
 
-    __tablename__ = 'encounter_types'
+    __tablename__ = 'encounter_terrain'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(64), nullable=False)
 
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(64), nullable=False)
 
-class EncounterTypeSlot(TableBase):
-    """Rows in this table represent an abstract "slot" within an encounter
-    type, associated with both a condition group and a rarity.
+class EncounterSlot(TableBase):
+    """Rows in this table represent an abstract "slot" within a terrain,
+    associated with both some set of conditions and a rarity.
 
     Note that there are two encounters per slot, so the rarities will only add
     up to 50.
     """
 
 
     Note that there are two encounters per slot, so the rarities will only add
     up to 50.
     """
 
-    __tablename__ = 'encounter_type_slots'
+    __tablename__ = 'encounter_slots'
     id = Column(Integer, primary_key=True, nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
-    encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
+
+class EncounterSlotCondition(TableBase):
+    """Lists all conditions that affect each slot."""
+
+    __tablename__ = 'encounter_slot_conditions'
+    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class EvolutionChain(TableBase):
     __tablename__ = 'evolution_chains'
 
 class EvolutionChain(TableBase):
     __tablename__ = 'evolution_chains'
@@ -112,33 +180,98 @@ class EvolutionChain(TableBase):
     steps_to_hatch = Column(Integer, nullable=False)
     baby_trigger_item = Column(Unicode(12))
 
     steps_to_hatch = Column(Integer, nullable=False)
     baby_trigger_item = Column(Unicode(12))
 
-class EvolutionMethod(TableBase):
-    __tablename__ = 'evolution_methods'
+class EvolutionTrigger(TableBase):
+    __tablename__ = 'evolution_triggers'
     id = Column(Integer, primary_key=True, nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(64), nullable=False)
-    description = Column(Unicode(255), nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
+
+class Experience(TableBase):
+    __tablename__ = 'experience'
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+    level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    experience = Column(Integer, nullable=False)
 
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
 
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
+    main_region_id = Column(Integer, ForeignKey('regions.id'))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'))
     name = Column(Unicode(16), nullable=False)
     name = Column(Unicode(16), nullable=False)
-    main_region = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
 
 class GrowthRate(TableBase):
+    """`formula` is written in LaTeX math notation."""
     __tablename__ = 'growth_rates'
     id = Column(Integer, primary_key=True, nullable=False)
     __tablename__ = 'growth_rates'
     id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(20), nullable=False)
+    formula = Column(Unicode(500), nullable=False)
+
+class Item(TableBase):
+    __tablename__ = 'items'
+    __singlename__ = 'item'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    effect = Column(rst.RstTextColumn(5120), nullable=False)
+
+    @property
+    def appears_underground(self):
+        return any(flag.identifier == u'underground' for flag in self.flags)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlag(TableBase):
+    __tablename__ = 'item_flags'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(24), nullable=False)
+    name = Column(Unicode(64), nullable=False)
+
+class ItemFlagMap(TableBase):
+    __tablename__ = 'item_flag_map'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False)
+
+class ItemFlavorText(TableBase):
+    __tablename__ = 'item_flavor_text'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemInternalID(TableBase):
+    __tablename__ = 'item_internal_ids'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+    internal_id = Column(Integer, nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
     name = Column(Unicode(16), nullable=False)
     name = Column(Unicode(16), nullable=False)
-    formula = Column(Unicode(255), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
+    iso639 = Column(Unicode(2), nullable=False)
+    iso3166 = Column(Unicode(2), nullable=False)
     name = Column(Unicode(16), nullable=False)
 
 class Location(TableBase):
     __tablename__ = 'locations'
     name = Column(Unicode(16), nullable=False)
 
 class Location(TableBase):
     __tablename__ = 'locations'
+    __singlename__ = 'location'
     id = Column(Integer, primary_key=True, nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'))
     name = Column(Unicode(64), nullable=False)
 
 class LocationArea(TableBase):
     name = Column(Unicode(64), nullable=False)
 
 class LocationArea(TableBase):
@@ -148,12 +281,76 @@ class LocationArea(TableBase):
     internal_id = Column(Integer, nullable=False)
     name = Column(Unicode(64), nullable=True)
 
     internal_id = Column(Integer, nullable=False)
     name = Column(Unicode(64), nullable=True)
 
+class LocationAreaEncounterRate(TableBase):
+    __tablename__ = 'location_area_encounter_rates'
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
+    rate = Column(Integer, nullable=True)
+
+class Machine(TableBase):
+    __tablename__ = 'machines'
+    machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+
+    @property
+    def is_hm(self):
+        return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+    __tablename__ = 'move_battle_styles'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
+class MoveEffectCategory(TableBase):
+    __tablename__ = 'move_effect_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(64), nullable=False)
+    can_affect_user = Column(Boolean, nullable=False)
+
+class MoveEffectCategoryMap(TableBase):
+    __tablename__ = 'move_effect_category_map'
+    move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False)
+    move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False)
+    affects_user = Column(Boolean, primary_key=True, nullable=False)
+
+class MoveDamageClass(TableBase):
+    __tablename__ = 'move_damage_classes'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    description = Column(Unicode(64), nullable=False)
+
 class MoveEffect(TableBase):
     __tablename__ = 'move_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     priority = Column(SmallInteger, nullable=False)
 class MoveEffect(TableBase):
     __tablename__ = 'move_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     priority = Column(SmallInteger, nullable=False)
-    short_effect = Column(Unicode(128), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+    short_effect = Column(Unicode(256), nullable=False)
+    effect = Column(Unicode(5120), nullable=False)
+
+class MoveFlag(TableBase):
+    __tablename__ = 'move_flags'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class MoveFlagType(TableBase):
+    __tablename__ = 'move_flag_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(32), nullable=False)
+    description = Column(rst.RstTextColumn(128), nullable=False)
+
+class MoveFlavorText(TableBase):
+    __tablename__ = 'move_flavor_text'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class MoveName(TableBase):
+    __tablename__ = 'move_names'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
 
 class MoveTarget(TableBase):
     __tablename__ = 'move_targets'
 
 class MoveTarget(TableBase):
     __tablename__ = 'move_targets'
@@ -163,56 +360,155 @@ class MoveTarget(TableBase):
 
 class Move(TableBase):
     __tablename__ = 'moves'
 
 class Move(TableBase):
     __tablename__ = 'moves'
+    __singlename__ = 'move'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(12), nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(12), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
     power = Column(SmallInteger)
     pp = Column(SmallInteger, nullable=False)
     accuracy = Column(SmallInteger)
     target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
     power = Column(SmallInteger)
     pp = Column(SmallInteger, nullable=False)
     accuracy = Column(SmallInteger)
     target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
-    category = Column(Unicode(8), nullable=False)
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
-    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False)
-    super_contest_effect_id = Column(Integer, nullable=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
+    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
+    super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
+
+class Nature(TableBase):
+    __tablename__ = 'natures'
+    __singlename__ = 'nature'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+    likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+class NatureBattleStylePreference(TableBase):
+    __tablename__ = 'nature_battle_style_preferences'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+    low_hp_preference = Column(Integer, nullable=False)
+    high_hp_preference = Column(Integer, nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+    __tablename__ = 'nature_pokeathlon_stats'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+    max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+    __tablename__ = 'pokeathlon_stats'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
+class Pokedex(TableBase):
+    __tablename__ = 'pokedexes'
+    id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True)
+    name = Column(Unicode(16), nullable=False)
+    description = Column(Unicode(512))
+
+class PokedexVersionGroup(TableBase):
+    __tablename__ = 'pokedex_version_groups'
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class Pokemon(TableBase):
 
 class Pokemon(TableBase):
+    """The core to this whole mess.
+
+    Note that I use both 'forme' and 'form' in both code and the database.  I
+    only use 'forme' when specifically referring to Pokémon that have multiple
+    distinct species as forms—i.e., different stats or movesets.  'Form' is a
+    more general term referring to any variation within a species, including
+    purely cosmetic forms like Unown.
+    """
     __tablename__ = 'pokemon'
     __tablename__ = 'pokemon'
+    __singlename__ = 'pokemon'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(20), nullable=False)
     forme_name = Column(Unicode(16))
     forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
     generation_id = Column(Integer, ForeignKey('generations.id'))
     evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(20), nullable=False)
     forme_name = Column(Unicode(16))
     forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
     generation_id = Column(Integer, ForeignKey('generations.id'))
     evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
-    evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
-    evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
-    evolution_parameter = Column(Unicode(32))
     height = Column(Integer, nullable=False)
     weight = Column(Integer, nullable=False)
     species = Column(Unicode(16), nullable=False)
     height = Column(Integer, nullable=False)
     weight = Column(Integer, nullable=False)
     species = Column(Unicode(16), nullable=False)
-    color = Column(Unicode(6), nullable=False)
+    color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False)
     pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
     pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
-    habitat = Column(Unicode(16), nullable=False)
+    habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True)
     gender_rate = Column(Integer, nullable=False)
     capture_rate = Column(Integer, nullable=False)
     base_experience = Column(Integer, nullable=False)
     base_happiness = Column(Integer, nullable=False)
     gender_rate = Column(Integer, nullable=False)
     capture_rate = Column(Integer, nullable=False)
     base_experience = Column(Integer, nullable=False)
     base_happiness = Column(Integer, nullable=False)
-    gen1_internal_id = Column(Integer)
     is_baby = Column(Boolean, nullable=False)
     has_gen4_fem_sprite = Column(Boolean, nullable=False)
     has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
 
     is_baby = Column(Boolean, nullable=False)
     has_gen4_fem_sprite = Column(Boolean, nullable=False)
     has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
 
+    ### Stuff to handle alternate Pokémon forms
+
+    @property
+    def national_id(self):
+        """Returns the National Pokédex number for this Pokémon.  Use this
+        instead of the id directly; alternate formes may make the id incorrect.
+        """
+
+        if self.forme_base_pokemon_id:
+            return self.forme_base_pokemon_id
+        return self.id
+
+    @property
+    def full_name(self):
+        """Returns the name of this Pokémon, including its Forme, if any."""
+
+        if self.forme_name:
+            return "%s %s" % (self.forme_name.title(), self.name)
+        return self.name
+
+    @property
+    def normal_form(self):
+        """Returns the normal form for this Pokémon; i.e., this will return
+        regular Deoxys when called on any Deoxys form.
+        """
+
+        if self.forme_base_pokemon:
+            return self.forme_base_pokemon
+
+        return self
+
+    ### Not forms!
+
+    def stat(self, stat_name):
+        """Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        return None
+
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
+class PokemonColor(TableBase):
+    __tablename__ = 'pokemon_colors'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(6), nullable=False)
+
 class PokemonDexNumber(TableBase):
     __tablename__ = 'pokemon_dex_numbers'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
 class PokemonDexNumber(TableBase):
     __tablename__ = 'pokemon_dex_numbers'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
     pokedex_number = Column(Integer, nullable=False)
 
 class PokemonEggGroup(TableBase):
     pokedex_number = Column(Integer, nullable=False)
 
 class PokemonEggGroup(TableBase):
@@ -220,12 +516,70 @@ class PokemonEggGroup(TableBase):
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
 
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
 
+class PokemonEvolution(TableBase):
+    __tablename__ = 'pokemon_evolution'
+    from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False)
+    to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False)
+    trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True)
+    minimum_level = Column(Integer, nullable=True)
+    gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True)
+    location_id = Column(Integer, ForeignKey('locations.id'), nullable=True)
+    held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True)
+    time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True)
+    known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True)
+    minimum_happiness = Column(Integer, nullable=True)
+    minimum_beauty = Column(Integer, nullable=True)
+    relative_physical_stats = Column(Integer, nullable=True)
+    party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True)
+
 class PokemonFlavorText(TableBase):
     __tablename__ = 'pokemon_flavor_text'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
     flavor_text = Column(Unicode(255), nullable=False)
 
 class PokemonFlavorText(TableBase):
     __tablename__ = 'pokemon_flavor_text'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
     flavor_text = Column(Unicode(255), nullable=False)
 
+class PokemonFormGroup(TableBase):
+    __tablename__ = 'pokemon_form_groups'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    is_battle_only = Column(Boolean, nullable=False)
+    description = Column(Unicode(512), nullable=False)
+
+class PokemonFormSprite(TableBase):
+    __tablename__ = 'pokemon_form_sprites'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=True)
+    is_default = Column(Boolean, nullable=True)
+
+class PokemonHabitat(TableBase):
+    __tablename__ = 'pokemon_habitats'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
+
+class PokemonItem(TableBase):
+    __tablename__ = 'pokemon_items'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+    rarity = Column(Integer, nullable=False)
+
+class PokemonMove(TableBase):
+    __tablename__ = 'pokemon_moves'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
+    pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
+    level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
+    order = Column(Integer, nullable=True)
+
+class PokemonMoveMethod(TableBase):
+    __tablename__ = 'pokemon_move_methods'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(64), nullable=False)
+    description = Column(Unicode(255), nullable=False)
+
 class PokemonName(TableBase):
     __tablename__ = 'pokemon_names'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
 class PokemonName(TableBase):
     __tablename__ = 'pokemon_names'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -251,11 +605,28 @@ class PokemonType(TableBase):
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
     slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
 
+class Region(TableBase):
+    """Major areas of the world: Kanto, Johto, etc."""
+    __tablename__ = 'regions'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
 class Stat(TableBase):
     __tablename__ = 'stats'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
 class Stat(TableBase):
     __tablename__ = 'stats'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
+class SuperContestCombo(TableBase):
+    __tablename__ = 'super_contest_combos'
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class SuperContestEffect(TableBase):
+    __tablename__ = 'super_contest_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    appeal = Column(SmallInteger, nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
+
 class TypeEfficacy(TableBase):
     __tablename__ = 'type_efficacy'
     damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
 class TypeEfficacy(TableBase):
     __tablename__ = 'type_efficacy'
     damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -264,15 +635,23 @@ class TypeEfficacy(TableBase):
 
 class Type(TableBase):
     __tablename__ = 'types'
 
 class Type(TableBase):
     __tablename__ = 'types'
+    __singlename__ = 'type'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     abbreviation = Column(Unicode(3), nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     abbreviation = Column(Unicode(3), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
 
 class VersionGroup(TableBase):
     __tablename__ = 'version_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
 
 
 class VersionGroup(TableBase):
     __tablename__ = 'version_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
 
+class VersionGroupRegion(TableBase):
+    __tablename__ = 'version_group_regions'
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False)
+
 class Version(TableBase):
     __tablename__ = 'versions'
     id = Column(Integer, primary_key=True, nullable=False)
 class Version(TableBase):
     __tablename__ = 'versions'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -281,48 +660,234 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
 
 
 ### Relations down here, to avoid ordering problems
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
+Ability.foreign_names = relation(AbilityName, backref='ability')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+
+AbilityName.language = relation(Language)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
+ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
+                                    backref='contest_combo_first')
+ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
+                                     backref='contest_combo_second')
+
+Encounter.location_area = relation(LocationArea, backref='encounters')
 Encounter.pokemon = relation(Pokemon, backref='encounters')
 Encounter.version = relation(Version, backref='encounters')
 Encounter.pokemon = relation(Pokemon, backref='encounters')
 Encounter.version = relation(Version, backref='encounters')
-Encounter.location_area = relation(LocationArea, backref='encounters')
-Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
-Encounter.condition = relation(EncounterCondition, backref='encounters')
+Encounter.slot = relation(EncounterSlot, backref='encounters')
+
+EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
 
 
-EncounterCondition.group = relation(EncounterConditionGroup,
-                                    backref='conditions')
+Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
+Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
+EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
+                                                      backref='encounter_map')
 
 
-EncounterTypeSlot.type = relation(EncounterType, backref='slots')
+EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
+
+EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
+EncounterSlot.conditions = association_proxy('condition_map', 'condition')
+EncounterSlotCondition.condition = relation(EncounterCondition,
+                                            backref='slot_map')
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
+Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+Generation.main_region = relation(Region)
+
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
+Location.region = relation(Region, backref='locations')
+
 LocationArea.location = relation(Location, backref='areas')
 
 LocationArea.location = relation(Location, backref='areas')
 
+Machine.item = relation(Item)
+Machine.version_group = relation(VersionGroup)
+
+Move.contest_effect = relation(ContestEffect, backref='moves')
+Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
+Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
+Move.damage_class = relation(MoveDamageClass, backref='moves')
+Move.flags = association_proxy('move_flags', 'flag')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
+Move.foreign_names = relation(MoveName, backref='move')
+Move.generation = relation(Generation, backref='moves')
+Move.machines = relation(Machine, backref='move')
+Move.move_effect = relation(MoveEffect, backref='moves')
+Move.move_flags = relation(MoveFlag, backref='move')
+Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
+Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
+Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
+Move.target = relation(MoveTarget, backref='moves')
+Move.type = relation(Type, backref='moves')
+
+Move.effect = rst.MoveEffectProperty('effect')
+Move.priority = association_proxy('move_effect', 'priority')
+Move.short_effect = rst.MoveEffectProperty('short_effect')
+
+MoveEffect.category_map = relation(MoveEffectCategoryMap)
+MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffectCategoryMap.category = relation(MoveEffectCategory)
+
+MoveFlag.flag = relation(MoveFlagType)
+
+MoveFlavorText.version_group = relation(VersionGroup)
+
+MoveName.language = relation(Language)
+
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+                                       backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+                                       backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+                                       backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+                                       backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+                                           order_by=NatureBattleStylePreference.move_battle_style_id,
+                                           backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
+
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
                                       backref='pokemon')
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
                                       backref='pokemon')
+Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
+                                               backref=backref('forme_base_pokemon',
+                                                               remote_side=[Pokemon.id]))
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.default_form_sprite = relation(PokemonFormSprite,
+                                       primaryjoin=and_(
+                                            Pokemon.id==PokemonFormSprite.pokemon_id,
+                                            PokemonFormSprite.is_default==True,
+                                       ),
+                                       uselist=False)
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
                                         backref='pokemon')
 Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
                                         backref='pokemon')
 Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
-Pokemon.evolution_method = relation(EvolutionMethod)
-Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
-                                               backref=backref('evolution_parent',
-                                                               remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
+Pokemon.child_pokemon = relation(Pokemon,
+    primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
+    secondary=PokemonEvolution.__table__,
+    secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+    backref=backref('parent_pokemon', uselist=False),
+)
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
-
-PokemonDexNumber.generation = relation(Generation)
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
+
+PokemonDexNumber.pokedex = relation(Pokedex)
+
+PokemonEvolution.from_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
+    backref='child_evolutions',
+)
+PokemonEvolution.to_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+    backref=backref('parent_evolution', uselist=False),
+)
+PokemonEvolution.child_evolutions = relation(PokemonEvolution,
+    primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
+    foreign_keys=[PokemonEvolution.to_pokemon_id],
+    backref=backref('parent_evolution',
+        remote_side=[PokemonEvolution.from_pokemon_id],
+        uselist=False,
+    ),
+)
+PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger_item = relation(Item,
+    primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
+    backref='triggered_evolutions',
+)
+PokemonEvolution.held_item = relation(Item,
+    primaryjoin=PokemonEvolution.held_item_id==Item.id,
+    backref='required_for_evolutions',
+)
+PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+PokemonEvolution.party_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
+    backref='triggered_evolutions',
+)
 
 PokemonFlavorText.version = relation(Version)
 
 
 PokemonFlavorText.version = relation(Version)
 
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
+
+PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
+                                                             uselist=False))
+PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
+PokemonFormSprite.introduced_in = relation(VersionGroup)
+
+PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
+PokemonMove.version_group = relation(VersionGroup)
+PokemonMove.machine = relation(Machine, backref='pokemon_moves',
+                               primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
+                                                Machine.move_id==PokemonMove.move_id),
+                                foreign_keys=[Machine.version_group_id, Machine.move_id],
+                                uselist=False)
+PokemonMove.move = relation(Move, backref='pokemon_moves')
+PokemonMove.method = relation(PokemonMoveMethod)
+
 PokemonName.language = relation(Language)
 
 PokemonStat.stat = relation(Stat)
 
 PokemonName.language = relation(Language)
 
 PokemonStat.stat = relation(Stat)
 
+# This is technically a has-many; Generation.main_region_id -> Region.id
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion, backref='region',
+                                        order_by='VersionGroupRegion.version_group_id')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
+
+SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
+                                        backref='super_contest_combo_first')
+SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
+                                         backref='super_contest_combo_second')
+
 Type.damage_efficacies = relation(TypeEfficacy,
                                   primaryjoin=Type.id
                                       ==TypeEfficacy.damage_type_id,
 Type.damage_efficacies = relation(TypeEfficacy,
                                   primaryjoin=Type.id
                                       ==TypeEfficacy.damage_type_id,
@@ -332,5 +897,12 @@ Type.target_efficacies = relation(TypeEfficacy,
                                       ==TypeEfficacy.target_type_id,
                                   backref='target_type')
 
                                       ==TypeEfficacy.target_type_id,
                                   backref='target_type')
 
-Version.generation = relation(Generation, secondary=VersionGroup.__table__,
-                              backref='versions')
+Type.generation = relation(Generation, backref='types')
+Type.damage_class = relation(MoveDamageClass, backref='types')
+
+Version.version_group = relation(VersionGroup, backref='versions')
+Version.generation = association_proxy('version_group', 'generation')
+
+VersionGroup.generation = relation(Generation, backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.regions = association_proxy('version_group_regions', 'region')