-from sqlalchemy import Column, ForeignKey, MetaData, Table
+# encoding: utf8
+
+u"""The Pokédex schema
+
+Columns have a info dictionary with these keys:
+- description: The description of the column
+- official: True if the values appear in games or official material; False if
+ they are fan-created or fan-written. This flag is currently only set for
+ official text columns.
+- markup: The format of a text column. Can be one of:
+ - plaintext: Normal Unicode text (widely used in names)
+ - markdown: Veekun's Markdown flavor (generally used in effect descriptions)
+ - gametext: Transcription of in-game text that strives to be both
+ human-readable and represent the original text exactly.
+ - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
+ for translation.
+ - latex: A formula in LaTeX syntax.
+- foreign: If set, the column contains foreign (non-English) text.
+
+"""
+# XXX: Check if "gametext" is set correctly everywhere
+
+# XXX: Some columns paradoxically have official=True and markup='identifier'.
+# This is when one column is used as both the English name (lowercased) and
+# an identifier. This should be fixed.
+
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table
from sqlalchemy.ext.declarative import declarative_base
-from sqlalchemy.orm import backref, relation
+from sqlalchemy.ext.associationproxy import association_proxy
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
+from sqlalchemy.sql import and_
from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
+
+from pokedex.db import markdown
metadata = MetaData()
TableBase = declarative_base(metadata=metadata)
class Ability(TableBase):
+ u"""An ability a pokémon can have, such as Static or Pressure.
+ """
__tablename__ = 'abilities'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(24), nullable=False)
- flavor_text = Column(Unicode(64), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ __singlename__ = 'ability'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(24), nullable=False,
+ info=dict(description="The official English name of this ability", official=True, format='plaintext'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this ability was introduced in", detail=True))
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ info=dict(description="Detailed description of this ability's effect", format='markdown'))
+ short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ info=dict(description="Short summary of this ability's effect", format='markdown'))
+
+class AbilityFlavorText(TableBase):
+ u"""In-game flavor text of an ability
+ """
+ __tablename__ = 'ability_flavor_text'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The versions this flavor text is shown in"))
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description="The actual flavor text", official=True, format='gametext'))
+
+class AbilityName(TableBase):
+ u"""Non-English official name of an ability
+ """
+ __tablename__ = 'ability_names'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the ability"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the language"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="ID of the language", official=True, foreign=True, format='plaintext'))
+
+class Berry(TableBase):
+ u"""A Berry, consumable item that grows on trees
+
+ For data common to all Items, such as the name, see the corresponding Item entry.
+ """
+ __tablename__ = 'berries'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+ info=dict(description="ID of the Item this Berry corresponds to"))
+ firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False,
+ info=dict(description="ID of this berry's firmness"))
+ natural_gift_power = Column(Integer, nullable=True,
+ info=dict(description="Power of Natural Gift when that move is used with this Berry"))
+ natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="ID of the Type that Natural Gift will have when used with this Berry"))
+ size = Column(Integer, nullable=False,
+ info=dict(description=u"Size of this Berry, in millimeters"))
+ max_harvest = Column(Integer, nullable=False,
+ info=dict(description="Maximum number of these berries that can grow on one tree"))
+ growth_time = Column(Integer, nullable=False,
+ info=dict(description="Time it takes the tree to grow one stage, in hours. Multiply by four to get overall time."))
+ soil_dryness = Column(Integer, nullable=False,
+ info=dict(description="The speed of soil drying the tree causes")) # XXX: What's this exactly? I'm not a good farmer
+ smoothness = Column(Integer, nullable=False,
+ info=dict(description="Smoothness of this Berry, a culinary attribute. Higher is better."))
+
+class BerryFirmness(TableBase):
+ u"""A Berry firmness, such as "hard" or "very soft".
+ """
+ __tablename__ = 'berry_firmness'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(10), nullable=False,
+ info=dict(description="English name of the firmness level", official=True, format='plaintext'))
+
+class BerryFlavor(TableBase):
+ u"""A Berry flavor level.
+ """
+ __tablename__ = 'berry_flavors'
+ berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the berry"))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the flavor"))
+ flavor = Column(Integer, nullable=False,
+ info=dict(description="Level of the flavor in the berry"))
+
+class ContestCombo(TableBase):
+ u"""Combo of two moves in a Contest.
+ """
+ __tablename__ = 'contest_combos'
+ first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the first move in the combo"))
+ second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the second and final move in the combo"))
class ContestEffect(TableBase):
+ u"""Effect of a move when used in a Contest.
+ """
__tablename__ = 'contest_effects'
- id = Column(Integer, primary_key=True, nullable=False)
- appeal = Column(SmallInteger, nullable=False)
- jam = Column(SmallInteger, nullable=False)
- flavor = Column(Unicode(255), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ appeal = Column(SmallInteger, nullable=False,
+ info=dict(description="The base number of hearts the user of this move gets"))
+ jam = Column(SmallInteger, nullable=False,
+ info=dict(description="The base number of hearts the user's opponent loses"))
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description="English in-game description of this effect", official=True, format='gametext'))
+ effect = Column(Unicode(255), nullable=False,
+ info=dict(description="Detailed description of the effect", format='markdown'))
+
+class ContestType(TableBase):
+ u"""A Contest type, such as "cool" or "smart". Also functions as Berry flavor and Pokéblock color.
+ """
+ __tablename__ = 'contest_types'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(6), nullable=False,
+ info=dict(description="The English name of the Contest type", official=True, format='identifier'))
+ flavor = Column(Unicode(6), nullable=False,
+ info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier'))
+ color = Column(Unicode(6), nullable=False,
+ info=dict(description=u"The English name of the corresponding Pokéblock color", official=True, format='identifier'))
class EggGroup(TableBase):
+ u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
+
+ (exceptions are the Ditto and No Eggs groups)
+ """
__tablename__ = 'egg_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u'The English "official" name. One NPC in Stadium uses these names; they are pretty bad.', official=True, format='identifier'))
class Encounter(TableBase):
- """Rows in this table represent encounters with wild Pokémon.
+ u"""Encounters with wild Pokémon.
+
+ Bear with me, here.
Within a given area in a given game, encounters are differentiated by the
- slot they are in and a world condition.
+ "slot" they are in and the state of the game world.
- Groups of slots belong to encounter types; these are what the player is
- doing to get an encounter, such as surfing or walking through tall grass.
+ What the player is doing to get an encounter, such as surfing or walking
+ through tall grass, is called terrain. Each terrain has its own set of
+ encounter slots.
- Within an encounter type, slots are defined primarily by rarity. Each slot
- can also be affected by a world condition; for example, the 20% slot for
- walking in tall grass is affected by whether a swarm is in effect in the
- areas. "There is a swarm" and "there is not a swarm" are conditions, and
- together they make a condition group. However, since "not a swarm" is a
- base state rather than any sort of new state, it is omitted and instead
- referred to by a NULL.
+ Within a terrain, slots are defined primarily by rarity. Each slot can
+ also be affected by world conditions; for example, the 20% slot for walking
+ in tall grass is affected by whether a swarm is in effect in that area.
+ "Is there a swarm?" is a condition; "there is a swarm" and "there is not a
+ swarm" are the possible values of this condition.
- A slot (20% walking in grass) and single world condition (NULL, i.e. no
+ A slot (20% walking in grass) and any appropriate world conditions (no
swarm) are thus enough to define a specific encounter.
-
+
Well, okay, almost: each slot actually appears twice.
"""
__tablename__ = 'encounters'
- id = Column(Integer, primary_key=True, nullable=False)
- version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
- location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
- encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
- encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
- min_level = Column(Integer, nullable=False, autoincrement=False)
- max_level = Column(Integer, nullable=False, autoincrement=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the Version this applies to"))
+ location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the Location of this encounter"))
+ encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter slot, which determines terrain and rarity"))
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the encountered Pokémon"))
+ min_level = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u"The minimum level of the encountered Pokémon"))
+ max_level = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u"The maxmum level of the encountered Pokémon"))
class EncounterCondition(TableBase):
- """Rows in this table represent something different about the world that
- can affect what Pokémon are encountered.
+ u"""A conditions in the game world that affects pokémon encounters, such as time of day.
"""
__tablename__ = 'encounter_conditions'
- id = Column(Integer, primary_key=True, nullable=False)
- encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
- name = Column(Unicode(64), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="An English name of the condition", format='plaintext'))
-class EncounterConditionGroup(TableBase):
- """Rows in this table represent a group of mutually exclusive conditions,
- such as morning/day/night. "Conditions" that are part of the default state
- of the world, such as "not during a swarm" or "not using the PokéRadar",
- are not included in this table and are referred to by NULLs in other
- tables.
+class EncounterConditionValue(TableBase):
+ u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
"""
- __tablename__ = 'encounter_condition_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
+ __tablename__ = 'encounter_condition_values'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter condition this is a value of"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="An english name of this value", format='plaintext'))
+ is_default = Column(Boolean, nullable=False,
+ info=dict(description='Set if this value is "default" or "normal" in some sense'))
+
+class EncounterConditionValueMap(TableBase):
+ u"""Maps encounters to the specific conditions under which they occur.
+ """
+ __tablename__ = 'encounter_condition_value_map'
+ encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the encounter"))
+ encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the encounter condition value"))
-class EncounterType(TableBase):
- """Rows in this table represent ways the player can enter a wild encounter;
- i.e. surfing, fishing, or walking through tall grass.
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
"""
- __tablename__ = 'encounter_types'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
+ __tablename__ = 'encounter_terrain'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="An english name of this terrain", format='plaintext'))
-class EncounterTypeSlot(TableBase):
- """Rows in this table represent an abstract "slot" within an encounter
- type, associated with both a condition group and a rarity.
+class EncounterSlot(TableBase):
+ u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
Note that there are two encounters per slot, so the rarities will only add
up to 50.
"""
- __tablename__ = 'encounter_type_slots'
- id = Column(Integer, primary_key=True, nullable=False)
- encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
- encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
- rarity = Column(Integer, nullable=False, autoincrement=False)
+ __tablename__ = 'encounter_slots'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the Version group this slot is in"))
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the terrain"))
+ slot = Column(Integer, nullable=True,
+ info=dict(description="The slot")) # XXX: What is this, exactly?
+ rarity = Column(Integer, nullable=False,
+ info=dict(description="The chance of the encounter, in percent")) # XXX: It is in percent, right? I'm confused.
+
+class EncounterSlotCondition(TableBase):
+ u"""A condition that affects an encounter slot.
+ """
+ __tablename__ = 'encounter_slot_conditions'
+ encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter slot"))
+ encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter condition"))
class EvolutionChain(TableBase):
+ u"""A family of pokémon that are linked by evolution
+ """
__tablename__ = 'evolution_chains'
- id = Column(Integer, primary_key=True, nullable=False)
- growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
- steps_to_hatch = Column(Integer, nullable=False)
- baby_trigger_item = Column(Unicode(12))
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
+ info=dict(description="ID of the growth rate for this family"))
+ baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description="Item that a parent must hold while breeding to produce a baby"))
-class EvolutionMethod(TableBase):
- __tablename__ = 'evolution_methods'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
- description = Column(Unicode(255), nullable=False)
+class EvolutionTrigger(TableBase):
+ u"""An evolution type, such as "level" or "trade".
+ """
+ __tablename__ = 'evolution_triggers'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An English identifier", format='identifier'))
+
+class Experience(TableBase):
+ u"""EXP needed for a certain level with a certain growth rate
+ """
+ __tablename__ = 'experience'
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the growth rate"))
+ level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The level"))
+ experience = Column(Integer, nullable=False,
+ info=dict(description="The number of EXP points needed to get to that level"))
class Generation(TableBase):
+ u"""A Generation of the pokémon franchise
+ """
__tablename__ = 'generations'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
- main_region = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ main_region_id = Column(Integer, ForeignKey('regions.id'),
+ info=dict(description="ID of the region this generation's main games take place in"))
+ canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
+ info=dict(description=u"ID of the pokédex this generation's main games use by default"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext'))
class GrowthRate(TableBase):
+ u"""Growth rate of a pokémon, i.e. the EXP → level function.
+ """
__tablename__ = 'growth_rates'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
- formula = Column(Unicode(255), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(20), nullable=False,
+ info=dict(description="A name for the", format='identifier'))
+ formula = Column(Unicode(500), nullable=False,
+ info=dict(description="The formula", format='latex'))
+
+class Item(TableBase):
+ u"""An Item from the games, like "Poké Ball" or "Bicycle".
+ """
+ __tablename__ = 'items'
+ __singlename__ = 'item'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(20), nullable=False,
+ info=dict(description="The English name of the item", official=True, format='plaintext'))
+ category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False,
+ info=dict(description="ID of a category this item belongs to"))
+ cost = Column(Integer, nullable=False,
+ info=dict(description=u"Cost of the item when bought. Items sell for half this price."))
+ fling_power = Column(Integer, nullable=True,
+ info=dict(description=u"Power of the move Fling when used with this item."))
+ fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
+ info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ info=dict(description=u"Detailed English description of the item's effect.", format='markdown'))
+
+ @property
+ def appears_underground(self):
+ u"""True if the item appears underground, as specified by the appropriate flag
+ """
+ return any(flag.identifier == u'underground' for flag in self.flags)
+
+class ItemCategory(TableBase):
+ u"""An item category
+ """
+ # XXX: This is fanon, right?
+ __tablename__ = 'item_categories'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
+ info=dict(description="ID of the pocket these items go to"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="English name of the category", format='plaintext'))
+
+class ItemFlag(TableBase):
+ u"""An item attribute such as "consumable" or "holdable".
+ """
+ __tablename__ = 'item_flags'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="Identifier of the flag", format='identifier'))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="Short English description of the flag", format='plaintext'))
+
+class ItemFlagMap(TableBase):
+ u"""Maps an item flag to its item.
+ """
+ __tablename__ = 'item_flag_map'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item"))
+ item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item flag"))
+
+class ItemFlavorText(TableBase):
+ u"""An in-game description of an item
+ """
+ __tablename__ = 'item_flavor_text'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="ID of the version group that sports this text"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description="The flavor text itself", official=True, format='gametext'))
+
+class ItemFlingEffect(TableBase):
+ u"""An effect of the move Fling when used with a specific item
+ """
+ __tablename__ = 'item_fling_effects'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ effect = Column(Unicode(255), nullable=False,
+ info=dict(description="English description of the effect", format='plaintext'))
+
+class ItemInternalID(TableBase):
+ u"""The internal ID number a game uses for an item
+ """
+ __tablename__ = 'item_internal_ids'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The database ID of the item"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="ID of the generation of games"))
+ internal_id = Column(Integer, nullable=False,
+ info=dict(description="Internal ID of the item in the generation"))
+
+class ItemName(TableBase):
+ u"""A non-English name of an item
+ """
+ __tablename__ = 'item_names'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the item"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the language"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="The name of the item in this language", foreign=True, format='plaintext'))
+
+class ItemPocket(TableBase):
+ u"""A pocket that categorizes items
+ """
+ __tablename__ = 'item_pockets'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier of this pocket", format='identifier'))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="A numeric ID", format='plaintext'))
class Language(TableBase):
+ u"""A language the Pokémon games have been transleted into; except English
+ """
__tablename__ = 'languages'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ iso639 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique."))
+ iso3166 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the language. Note that it is not unique."))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="The English name of the language", format='plaintext'))
class Location(TableBase):
+ u"""A place in the Pokémon world
+ """
__tablename__ = 'locations'
- id = Column(Integer, primary_key=True, nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
- name = Column(Unicode(64), nullable=False)
+ __singlename__ = 'location'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ region_id = Column(Integer, ForeignKey('regions.id'),
+ info=dict(description="ID of the region this location is in"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="English name of the location", official=True, format='plaintext'))
class LocationArea(TableBase):
+ u"""A sub-area of a location
+ """
__tablename__ = 'location_areas'
- id = Column(Integer, primary_key=True, nullable=False)
- location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
- internal_id = Column(Integer, nullable=False)
- name = Column(Unicode(64), nullable=True)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
+ info=dict(description="ID of the location this area is part of"))
+ internal_id = Column(Integer, nullable=False,
+ info=dict(description="ID the games ude for this area"))
+ name = Column(Unicode(64), nullable=True,
+ info=dict(description="An English name of the area, if applicable", format='plaintext'))
+
+class LocationAreaEncounterRate(TableBase):
+ # XXX: What's this exactly? Someone add the docstring & revise the descriptions
+ __tablename__ = 'location_area_encounter_rates'
+ location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the area"))
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the terrain"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False,
+ info=dict(description="ID of the version"))
+ rate = Column(Integer, nullable=True,
+ info=dict(description="The encounter rate")) # units?
+
+class LocationInternalID(TableBase):
+ u"""IDs the games use internally for locations
+ """
+ __tablename__ = 'location_internal_ids'
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
+ info=dict(description="Database ID of the locaion"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
+ info=dict(description="ID of the generation this entry to"))
+ internal_id = Column(Integer, nullable=False,
+ info=dict(description="Internal game ID of the location"))
+
+class Machine(TableBase):
+ u"""A TM or HM; numbered item that can teach a move to a pokémon
+ """
+ __tablename__ = 'machines'
+ machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Number of the machine for TMs, or 100 + the munber for HMs"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Versions this entry applies to"))
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+ info=dict(description="ID of the corresponding Item"))
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False,
+ info=dict(description="ID of the taught move"))
+
+ @property
+ def is_hm(self):
+ u"""True if this machine is a HM, False if it's a TM
+ """
+ return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+ u"""A battle style of a move""" # XXX: Explain better
+ __tablename__ = 'move_battle_styles'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description="An English name for this battle style", format='plaintext'))
+
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description="English name of the category", format='plaintext'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False,
+ info=dict(description="Set if the user is affected"))
+
+class MoveDamageClass(TableBase):
+ u"""Damage class of a move, i.e. "Physical", "Special, or "None".
+ """
+ __tablename__ = 'move_damage_classes'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description="An English name of the class", format='plaintext'))
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="An English description of the class", format='plaintext'))
class MoveEffect(TableBase):
+ u"""An effect of a move
+ """
__tablename__ = 'move_effects'
- id = Column(Integer, primary_key=True, nullable=False)
- priority = Column(SmallInteger, nullable=False)
- short_effect = Column(Unicode(128), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ short_effect = Column(Unicode(256), nullable=False,
+ info=dict(description="A short summary of the effect", format='plaintext'))
+ effect = Column(Unicode(5120), nullable=False,
+ info=dict(description="A detailed description of the effect", format='plaintext'))
+
+class MoveFlag(TableBase):
+ u"""Maps a move flag to a move
+ """
+ # XXX: Other flags have a ___Flag class for the actual flag and ___FlagMap for the map,
+ # these, somewhat confusingly, have MoveFlagType and MoveFlag
+ __tablename__ = 'move_flags'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the flag"))
+
+class MoveFlagType(TableBase):
+ u"""A Move attribute such as "snatchable" or "contact".
+ """
+ __tablename__ = 'move_flag_types'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="A short identifier for the flag", format='identifier'))
+ name = Column(Unicode(32), nullable=False,
+ info=dict(description="An English name for the flag", format='plaintext'))
+ description = Column(markdown.MarkdownColumn(128), nullable=False,
+ info=dict(description="A short English description of the flag", format='markdown'))
+
+class MoveFlavorText(TableBase):
+ u"""In-game description of a move
+ """
+ __tablename__ = 'move_flavor_text'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the version group this text appears in"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description="The English flavor text", official=True, format='gametext'))
+
+class MoveName(TableBase):
+ u"""Non-English name of a move
+ """
+ __tablename__ = 'move_names'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the language"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description="ID of the language", foreign=True, format='plaintext'))
class MoveTarget(TableBase):
+ u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
+ """
__tablename__ = 'move_targets'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(32), nullable=False)
- description = Column(Unicode(128), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(32), nullable=False,
+ info=dict(description="An English name", format='plaintext'))
+ description = Column(Unicode(128), nullable=False,
+ info=dict(description="An English description", format='plaintext'))
class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
__tablename__ = 'moves'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(12), nullable=False)
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- power = Column(SmallInteger)
- pp = Column(SmallInteger, nullable=False)
- accuracy = Column(SmallInteger)
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
- category = Column(Unicode(8), nullable=False)
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
- effect_chance = Column(Integer)
- contest_type = Column(Unicode(8), nullable=False)
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False)
- super_contest_effect_id = Column(Integer, nullable=False)
+ __singlename__ = 'move'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(24), nullable=False,
+ info=dict(description="The English name of the move", official=True, format='plaintext'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=False,
+ info=dict(description="Base PP (Power Points) of the move"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+class Nature(TableBase):
+ u"""A nature a pokémon can have, such as Calm or Brave
+ """
+ __tablename__ = 'natures'
+ __singlename__ = 'nature'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description="An English name of the nature", official=True, format='plaintext'))
+ decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+ increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description="ID of the stat that this nature increases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+ hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+ info=dict(description=u"ID of the Berry flavor the Pokémon hates (if likes_flavor_id is the same, the effects cancel out)"))
+ likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+ info=dict(description=u"ID of the Berry flavor the Pokémon likes (if hates_flavor_id is the same, the effects cancel out)"))
+
+ @property
+ def is_neutral(self):
+ u"""Returns True iff this nature doesn't alter a Pokémon's stats,
+ bestow taste preferences, etc.
+ """
+ return self.increased_stat_id == self.decreased_stat_id
+
+class NatureBattleStylePreference(TableBase):
+ u"""Battle Palace move preference
+
+ Specifies how likely a pokémon with a specific Nature is to use a move of
+ a particular battl style in Battle Palace or Battle Tent
+ """
+ __tablename__ = 'nature_battle_style_preferences'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ info=dict(description=u"ID of the pokémon's nature"))
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the battle style"))
+ low_hp_preference = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
+ high_hp_preference = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of using the move, in percent, if HP is over ½"))
+
+class NatureName(TableBase):
+ u"""Non-english name of a Nature
+ """
+ __tablename__ = 'nature_names'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the nature"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the language"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description="The nature's foreign name", foreign=True, format='plaintext'))
+
+class NaturePokeathlonStat(TableBase):
+ u"""Specifies how a Nature affects a Pokéathlon stat
+ """
+ __tablename__ = 'nature_pokeathlon_stats'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the nature"))
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the stat"))
+ max_change = Column(Integer, nullable=False,
+ info=dict(description="Maximum change"))
+
+class PokeathlonStat(TableBase):
+ u"""A Pokéathlon stat, such as "Stamina" or "Jump".
+ """
+ __tablename__ = 'pokeathlon_stats'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description="The English name of the stat", official=True, format='plaintext'))
+
+class Pokedex(TableBase):
+ u"""A collection of pokémon species ordered in a particular way
+ """
+ __tablename__ = 'pokedexes'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
+ info=dict(description=u"ID of the region this pokédex is used in, or None if it's global"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An English name of the pokédex", format='plaintext'))
+ description = Column(Unicode(512),
+ info=dict(description=u"A longer description of the pokédex", format='plaintext'))
+
+class PokedexVersionGroup(TableBase):
+ u"""Maps a pokédex to the version group that uses it
+ """
+ __tablename__ = 'pokedex_version_groups'
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokédex"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the version group"))
class Pokemon(TableBase):
+ u"""A species of pokémon. The core to this whole mess.
+
+ Note that I use both 'forme' and 'form' in both code and the database. I
+ only use 'forme' when specifically referring to Pokémon that have multiple
+ distinct species as forms—i.e., different stats or movesets. 'Form' is a
+ more general term referring to any variation within a species, including
+ purely cosmetic forms like Unown.
+ """
+ # XXX: Refine the form-specific docs
+ # XXX: Update form/forme discussion when #179 is dealt with.
__tablename__ = 'pokemon'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(20), nullable=False)
- forme_name = Column(Unicode(16))
- forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
- generation_id = Column(Integer, ForeignKey('generations.id'))
- evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
- evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
- evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
- evolution_parameter = Column(Unicode(32))
- height = Column(Integer, nullable=False)
- weight = Column(Integer, nullable=False)
- species = Column(Unicode(16), nullable=False)
- color = Column(Unicode(6), nullable=False)
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
- habitat = Column(Unicode(16), nullable=False)
- gender_rate = Column(Integer, nullable=False)
- capture_rate = Column(Integer, nullable=False)
- base_experience = Column(Integer, nullable=False)
- base_happiness = Column(Integer, nullable=False)
- gen1_internal_id = Column(Integer)
- is_baby = Column(Boolean, nullable=False)
- has_gen4_fem_sprite = Column(Boolean, nullable=False)
- has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
+ __singlename__ = 'pokemon'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(20), nullable=False,
+ info=dict(description=u"The English name of the pokémon", official=True, format='plaintext'))
+ forme_name = Column(Unicode(16),
+ info=dict(description=u"The name of this form, if the species has forms", format='plaintext'))
+ forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'),
+ info=dict(description=u"ID for the base form, if this species has one")) # XXX: ?
+ generation_id = Column(Integer, ForeignKey('generations.id'),
+ info=dict(description=u"ID of the generation this species first appeared in"))
+ evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
+ info=dict(description=u"ID of the species' evolution chain (a.k.a. family)"))
+ height = Column(Integer, nullable=False,
+ info=dict(description=u"The height of the pokémon, in decimeters (tenths of a meter)"))
+ weight = Column(Integer, nullable=False,
+ info=dict(description=u"The weight of the pokémon, in tenths of a kilogram (decigrams)"))
+ species = Column(Unicode(16), nullable=False,
+ info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
+ official=True, format='plaintext'))
+ color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
+ info=dict(description=u"ID of this pokémon's pokédex color, as used for a gimmick search function in the games."))
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ info=dict(description=u"ID of this pokémon's body shape, as used for a gimmick search function in the games."))
+ habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
+ info=dict(description=u"ID of this pokémon's habitat, as used for a gimmick search function in the games."))
+ gender_rate = Column(Integer, nullable=False,
+ info=dict(description=u"The chance of this pokémon being female, in eighths; or -1 for genderless"))
+ capture_rate = Column(Integer, nullable=False,
+ info=dict(description=u"The base capture rate; up to 255"))
+ base_experience = Column(Integer, nullable=False,
+ info=dict(description=u"The base EXP gained when defeating this pokémon")) # XXX: Is this correct?
+ base_happiness = Column(Integer, nullable=False,
+ info=dict(description=u"The tameness when caught by a normal ball"))
+ is_baby = Column(Boolean, nullable=False,
+ info=dict(description=u"True iff the pokémon is a baby")) # XXX: What exactly makes it a baby?
+ hatch_counter = Column(Integer, nullable=False,
+ info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
+ has_gen4_fem_sprite = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the species' female front sprite is different from the male's in generation IV"))
+ has_gen4_fem_back_sprite = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the species' female back sprite is different from the male's in generation IV"))
+
+ ### Stuff to handle alternate Pokémon forms
+
+ @property
+ def national_id(self):
+ u"""Returns the National Pokédex number for this Pokémon. Use this
+ instead of the id directly; alternate formes may make the id incorrect.
+ """
+
+ if self.forme_base_pokemon_id:
+ return self.forme_base_pokemon_id
+ return self.id
+
+ @property
+ def full_name(self):
+ u"""Returns the name of this Pokémon, including its Forme, if any.
+ """
+
+ if self.forme_name:
+ return "%s %s" % (self.forme_name.title(), self.name)
+ return self.name
+
+ @property
+ def normal_form(self):
+ u"""Returns the normal form for this Pokémon; i.e., this will return
+ regular Deoxys when called on any Deoxys form.
+ """
+
+ if self.forme_base_pokemon:
+ return self.forme_base_pokemon
+
+ return self
+
+ ### Not forms!
+
+ def stat(self, stat_name):
+ u"""Returns a PokemonStat record for the given stat name (or Stat row
+ object). Uses the normal has-many machinery, so all the stats are
+ effectively cached.
+ """
+ if isinstance(stat_name, Stat):
+ stat_name = stat_name.name
+
+ for pokemon_stat in self.stats:
+ if pokemon_stat.stat.name == stat_name:
+ return pokemon_stat
+
+ raise KeyError(u'No stat named %s' % stat_name)
+
+ @property
+ def better_damage_class(self):
+ u"""Returns the MoveDamageClass that this Pokémon is best suited for,
+ based on its attack stats.
+
+ If the attack stats are about equal (within 5), returns None. The
+ value None, not the damage class called 'None'.
+ """
+ phys = self.stat(u'Attack')
+ spec = self.stat(u'Special Attack')
+
+ diff = phys.base_stat - spec.base_stat
+
+ if diff > 5:
+ return phys.stat.damage_class
+ elif diff < -5:
+ return spec.stat.damage_class
+ else:
+ return None
class PokemonAbility(TableBase):
+ u"""Maps an ability to a pokémon that can have it
+ """
__tablename__ = 'pokemon_abilities'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
+ info=dict(description=u"ID of the ability"))
+ # XXX having both a method and a slot is kind of gross. "slot" is a
+ # misnomer, anyway: duplicate abilities don't appear in slot 2.
+ # Probably should replace that with "order".
+ is_dream = Column(Boolean, nullable=False, index=True,
+ info=dict(description=u"Whether this is a Dream World ability"))
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
+
+class PokemonColor(TableBase):
+ u"""The "pokédex color" of a pokémon species. Usually based on the pokémon's color.
+ """
+ __tablename__ = 'pokemon_colors'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ name = Column(Unicode(6), nullable=False,
+ info=dict(description=u"The English name of the color", official=True, format='identifier'))
class PokemonDexNumber(TableBase):
+ u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
+ """
__tablename__ = 'pokemon_dex_numbers'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
- pokedex_number = Column(Integer, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokédex"))
+ pokedex_number = Column(Integer, nullable=False,
+ info=dict(description=u"Number of the pokémon in that the pokédex"))
class PokemonEggGroup(TableBase):
+ u"""Maps an Egg group to a pokémon; each pokémon belongs to one or two egg groups
+ """
__tablename__ = 'pokemon_egg_groups'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the egg group"))
+
+class PokemonEvolution(TableBase):
+ u"""Specifies what causes a particular pokémon to evolve into another species.
+ """
+ __tablename__ = 'pokemon_evolution'
+ from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
+ info=dict(description=u"ID of the pre-evolution species"))
+ to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the post-evolution species"))
+ evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
+ info=dict(description=u"ID of the trigger type"))
+ trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description=u"ID of the item that triggers the evolution in a way defined by evolution_trigger_id"))
+ minimum_level = Column(Integer, nullable=True,
+ info=dict(description=u"Minimum level, or None if level doean't matter"))
+ gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True,
+ info=dict(description=u"Required gender, or None if gender doesn't matter"))
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=True,
+ info=dict(description=u"Required location, or None if it doesn't matter"))
+ held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description=u"An item the pokémon must hold, or None if it doesn't matter"))
+ time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+ info=dict(description=u"Required time of day, or None if it doesn't matter"))
+ known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
+ info=dict(description=u"ID of a move the pokémon must know, or None if it doesn't matter"))
+ minimum_happiness = Column(Integer, nullable=True,
+ info=dict(description=u"Minimum tameness value the pokémon must have, or None if it doesn't matter"))
+ minimum_beauty = Column(Integer, nullable=True,
+ info=dict(description=u"Minimum Beauty value the pokémon must have, or None if it doesn't matter"))
+ relative_physical_stats = Column(Integer, nullable=True,
+ info=dict(description=u"Relation of Attack and Defense stats the pokémon must have, as sgn(atk-def), or None if that doesn't matter"))
+ party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+ info=dict(description=u"ID of a pokémon that must be present in the party, or None if there's no such condition"))
class PokemonFlavorText(TableBase):
+ u"""In-game pokédex descrption of a pokémon.
+ """
__tablename__ = 'pokemon_flavor_text'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
- flavor_text = Column(Unicode(255), nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the version that has this flavor text"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+
+class PokemonFormGroup(TableBase):
+ # XXX: Give the docstring here & check column descriptions
+ __tablename__ = 'pokemon_form_groups'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the base form pokémon"))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the forms only change in battle"))
+ description = Column(markdown.MarkdownColumn(1024), nullable=False,
+ info=dict(description=u"English description of how the forms work", format='markdown'))
+
+class PokemonFormSprite(TableBase):
+ # XXX: Give the docstring here & check column descriptions
+ __tablename__ = 'pokemon_form_sprites'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of version group the form was introduced in"))
+ name = Column(Unicode(16), nullable=True,
+ info=dict(description=u"English name of the form", format='plaintext'))
+ is_default = Column(Boolean, nullable=True,
+ info=dict(description=u'Set iff the form is the base, normal, usual, or otherwise default form'))
+
+class PokemonHabitat(TableBase):
+ u"""The habitat of a pokémon, as given in the FireRed/LeafGreen version pokédex
+ """
+ __tablename__ = 'pokemon_habitats'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"The English name of the habitat", official=True, format='plaintext'))
+
+class PokemonInternalID(TableBase):
+ u"""The number of a pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_internal_ids'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ internal_id = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the pokémon"))
+
+class PokemonItem(TableBase):
+ u"""Record of an item a pokémon can hold in the wild
+ """
+ __tablename__ = 'pokemon_items'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the version this applies to"))
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the item"))
+ rarity = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of the pokémon holding the item, in percent"))
+
+class PokemonMove(TableBase):
+ u"""Record of a move a pokémon can learn
+ """
+ __tablename__ = 'pokemon_moves'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the pokémon"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the version group this applies to"))
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the move"))
+ pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the method this move is learned by"))
+ level = Column(Integer, nullable=True, index=True,
+ info=dict(description=u"Level the move is learned at, if applicable"))
+ order = Column(Integer, nullable=True,
+ info=dict(description=u"A sort key to produce the correct ordering when all else is equal")) # XXX: This needs a better description
+
+ __table_args__ = (
+ PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'),
+ {},
+ )
+
+class PokemonMoveMethod(TableBase):
+ u"""A method a move can be learned by, such as "Level up" or "Tutor".
+ """
+ __tablename__ = 'pokemon_move_methods'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(64), nullable=False,
+ info=dict(description=u"An English name of the method", format='plaintext'))
+ description = Column(Unicode(255), nullable=False,
+ info=dict(description=u"A detailed description of how the method works", format='plaintext'))
class PokemonName(TableBase):
+ u"""A non-English name of a pokémon.
+ """
__tablename__ = 'pokemon_names'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
- name = Column(Unicode(16), nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the language"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"Name of the pokémon in the language", foreign=True, format='plaintext'))
class PokemonShape(TableBase):
+ u"""The shape of a pokémon's body, as used in generation IV pokédexes.
+ """
__tablename__ = 'pokemon_shapes'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(24), nullable=False)
- awesome_name = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(24), nullable=False,
+ info=dict(description=u"A boring English name of the body shape", format='plaintext'))
+ awesome_name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext'))
class PokemonStat(TableBase):
+ u"""A stat value of a pokémon
+ """
__tablename__ = 'pokemon_stats'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
- base_stat = Column(Integer, nullable=False)
- effort = Column(Integer, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the stat"))
+ base_stat = Column(Integer, nullable=False,
+ info=dict(description=u"The base stat"))
+ effort = Column(Integer, nullable=False,
+ info=dict(description=u"The effort increase in this stat gained when this pokémon is defeated"))
class PokemonType(TableBase):
+ u"""Maps a type to a pokémon. Each pokémon has 1 or 2 types.
+ """
__tablename__ = 'pokemon_types'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the pokémon"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description=u"ID of the type"))
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them"))
+
+class Region(TableBase):
+ u"""Major areas of the world: Kanto, Johto, etc.
+ """
+ __tablename__ = 'regions'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"The English name of the region", official=True, format='plaintext'))
class Stat(TableBase):
+ u"""A Stat, such as Attack or Speed
+ """
__tablename__ = 'stats'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"The English name of the stat", official=True, format='plaintext'))
+
+class SuperContestCombo(TableBase):
+ u"""Combo of two moves in a Super Contest.
+ """
+ __tablename__ = 'super_contest_combos'
+ first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the first move"))
+ second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the second and last move"))
+
+class SuperContestEffect(TableBase):
+ u"""An effect a move can have when used in the Super Contest
+ """
+ __tablename__ = 'super_contest_effects'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ appeal = Column(SmallInteger, nullable=False,
+ info=dict(description=u"Number of hearts the user will get when executing a move with this effect"))
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description=u"An English description of the effect", format='plaintext'))
class TypeEfficacy(TableBase):
+ u"""The effectiveness of damage of one type against pokémon of another type
+ """
__tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
- damage_factor = Column(Integer, nullable=False)
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the damage type; most commonly this is the same as the attack type"))
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the defending pokémon's type"))
+ damage_factor = Column(Integer, nullable=False,
+ info=dict(description=u"The effectiveness, in percent"))
class Type(TableBase):
+ u"""An elemental type, such as Grass or Steel
+ """
__tablename__ = 'types'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(8), nullable=False)
- abbreviation = Column(Unicode(3), nullable=False)
+ __singlename__ = 'type'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ name = Column(Unicode(8), nullable=False,
+ info=dict(description=u"The English name.", format='plaintext')) # XXX: Is this official? The games don't spell "Electric" in full...
+ abbreviation = Column(Unicode(3), nullable=False,
+ info=dict(description=u"An arbitrary 3-letter abbreviation of the type", format='plaintext')) # XXX: Or is it not arbitrary?
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"ID of the generation this type first appeared in"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description=u"ID of the damage class this type's moves had before generation IV, or None for the ??? type"))
+
+class TypeName(TableBase):
+ u"""Non-English name of an elemental type
+ """
+ __tablename__ = 'type_names'
+ type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the type"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the language"))
+ name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"Name of the type in that language", foreign=True, format='plaintext'))
class VersionGroup(TableBase):
+ u"""A group of related game versions
+ """
__tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"ID of the generation the games of this group belong to"))
+
+class VersionGroupRegion(TableBase):
+ u"""Maps a region to a game version group that features it
+ """
+ __tablename__ = 'version_group_regions'
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description=u"ID of the version"))
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
+ info=dict(description=u"ID of the region"))
class Version(TableBase):
+ u"""A version of a mainline pokémon game
+ """
__tablename__ = 'versions'
- id = Column(Integer, primary_key=True, nullable=False)
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
- name = Column(Unicode(32), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+ info=dict(description=u"ID of the version group this game belongs to"))
+ name = Column(Unicode(32), nullable=False,
+ info=dict(description=u'The English name of the game, without the "Pokémon" prefix', official=True, format='plaintext'))
### Relations down here, to avoid ordering problems
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
+Ability.foreign_names = relation(AbilityName, backref='ability')
+Ability.generation = relation(Generation, backref='abilities')
+Ability.pokemon = relation(Pokemon,
+ secondary=PokemonAbility.__table__,
+)
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+
+AbilityName.language = relation(Language)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
+ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
+ backref='contest_combo_first')
+ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
+ backref='contest_combo_second')
+
+Encounter.location_area = relation(LocationArea, backref='encounters')
Encounter.pokemon = relation(Pokemon, backref='encounters')
Encounter.version = relation(Version, backref='encounters')
-Encounter.location_area = relation(LocationArea, backref='encounters')
-Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
-Encounter.condition = relation(EncounterCondition, backref='encounters')
+Encounter.slot = relation(EncounterSlot, backref='encounters')
-EncounterCondition.group = relation(EncounterConditionGroup,
- backref='conditions')
+EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
-EncounterTypeSlot.type = relation(EncounterType, backref='slots')
+Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
+Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
+EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
+ backref='encounter_map')
+
+EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
+
+EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
+EncounterSlot.conditions = association_proxy('condition_map', 'condition')
+EncounterSlotCondition.condition = relation(EncounterCondition,
+ backref='slot_map')
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
+
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
+Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+Generation.main_region = relation(Region)
+
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.foreign_names = relation(ItemName, backref='item')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+
+ItemInternalID.item = relation(Item, backref='internal_ids')
+ItemInternalID.generation = relation(Generation)
+
+ItemName.language = relation(Language)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
+Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
-Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
- order_by=PokemonAbility.slot,
- backref='pokemon')
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+LocationInternalID.location = relation(Location, backref='internal_ids')
+LocationInternalID.generation = relation(Generation)
+
+Machine.item = relation(Item)
+Machine.version_group = relation(VersionGroup)
+
+Move.contest_effect = relation(ContestEffect, backref='moves')
+Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
+Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
+Move.damage_class = relation(MoveDamageClass, backref='moves')
+Move.flags = association_proxy('move_flags', 'flag')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
+Move.foreign_names = relation(MoveName, backref='move')
+Move.generation = relation(Generation, backref='moves')
+Move.machines = relation(Machine, backref='move')
+Move.move_effect = relation(MoveEffect, backref='moves')
+Move.move_flags = relation(MoveFlag, backref='move')
+Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
+Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
+Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
+Move.target = relation(MoveTarget, backref='moves')
+Move.type = relation(Type, backref='moves')
+
+Move.effect = markdown.MoveEffectProperty('effect')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
+
+MoveEffect.category_map = relation(MoveEffectCategoryMap)
+MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffectCategoryMap.category = relation(MoveEffectCategory)
+
+MoveFlag.flag = relation(MoveFlagType)
+
+MoveFlavorText.version_group = relation(VersionGroup)
+
+MoveName.language = relation(Language)
+
+Nature.foreign_names = relation(NatureName, backref='nature')
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+ backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+ backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+ backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+ backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+ order_by=NatureBattleStylePreference.move_battle_style_id,
+ backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NatureName.language = relation(Language)
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
+
+Pokemon.all_abilities = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ order_by=PokemonAbility.slot,
+)
+Pokemon.abilities = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ Pokemon.id == PokemonAbility.pokemon_id,
+ PokemonAbility.is_dream == False,
+ ),
+ order_by=PokemonAbility.slot,
+)
+Pokemon.dream_ability = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ Pokemon.id == PokemonAbility.pokemon_id,
+ PokemonAbility.is_dream == True,
+ ),
+ uselist=False,
+)
+Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
+ backref=backref('forme_base_pokemon',
+ remote_side=[Pokemon.id]))
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
+Pokemon.default_form_sprite = relation(PokemonFormSprite,
+ primaryjoin=and_(
+ Pokemon.id==PokemonFormSprite.pokemon_id,
+ PokemonFormSprite.is_default==True,
+ ),
+ uselist=False)
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
backref='pokemon')
Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
-Pokemon.evolution_method = relation(EvolutionMethod)
-Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
- backref=backref('evolution_parent',
- remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
+Pokemon.child_pokemon = relation(Pokemon,
+ primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
+ secondary=PokemonEvolution.__table__,
+ secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_pokemon', uselist=False),
+)
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
-Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
+Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
+
+PokemonDexNumber.pokedex = relation(Pokedex)
-PokemonDexNumber.generation = relation(Generation)
+PokemonEvolution.from_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
+ backref='child_evolutions',
+)
+PokemonEvolution.to_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_evolution', uselist=False),
+)
+PokemonEvolution.child_evolutions = relation(PokemonEvolution,
+ primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
+ foreign_keys=[PokemonEvolution.to_pokemon_id],
+ backref=backref('parent_evolution',
+ remote_side=[PokemonEvolution.from_pokemon_id],
+ uselist=False,
+ ),
+)
+PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger_item = relation(Item,
+ primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
+ backref='triggered_evolutions',
+)
+PokemonEvolution.held_item = relation(Item,
+ primaryjoin=PokemonEvolution.held_item_id==Item.id,
+ backref='required_for_evolutions',
+)
+PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+PokemonEvolution.party_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
+ backref='triggered_evolutions',
+)
PokemonFlavorText.version = relation(Version)
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
+
+PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
+ uselist=False))
+PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
+PokemonFormSprite.introduced_in = relation(VersionGroup)
+
+PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
+PokemonMove.version_group = relation(VersionGroup)
+PokemonMove.machine = relation(Machine, backref='pokemon_moves',
+ primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
+ Machine.move_id==PokemonMove.move_id),
+ foreign_keys=[Machine.version_group_id, Machine.move_id],
+ uselist=False)
+PokemonMove.move = relation(Move, backref='pokemon_moves')
+PokemonMove.method = relation(PokemonMoveMethod)
+
PokemonName.language = relation(Language)
PokemonStat.stat = relation(Stat)
+# This is technically a has-many; Generation.main_region_id -> Region.id
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion, backref='region',
+ order_by='VersionGroupRegion.version_group_id')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
+
+Stat.damage_class = relation(MoveDamageClass, backref='stats')
+
+SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
+ backref='super_contest_combo_first')
+SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
+ backref='super_contest_combo_second')
+
Type.damage_efficacies = relation(TypeEfficacy,
primaryjoin=Type.id
==TypeEfficacy.damage_type_id,
==TypeEfficacy.target_type_id,
backref='target_type')
-Version.generation = relation(Generation, secondary=VersionGroup.__table__,
- backref='versions')
+Type.generation = relation(Generation, backref='types')
+Type.damage_class = relation(MoveDamageClass, backref='types')
+Type.foreign_names = relation(TypeName, backref='type')
+
+TypeName.language = relation(Language)
+
+Version.version_group = relation(VersionGroup, backref='versions')
+Version.generation = association_proxy('version_group', 'generation')
+
+VersionGroup.generation = relation(Generation, backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.regions = association_proxy('version_group_regions', 'region')