# encoding: utf8
-from sqlalchemy import Column, ForeignKey, MetaData, Table
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
from sqlalchemy.sql import and_
from sqlalchemy.types import *
-from pokedex.db import rst
+from pokedex.db import markdown
metadata = MetaData()
TableBase = declarative_base(metadata=metadata)
__singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(24), nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False)
+ short_effect = Column(markdown.MarkdownColumn(255), nullable=False)
+
+class AbilityFlavorText(TableBase):
+ __tablename__ = 'ability_flavor_text'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
flavor_text = Column(Unicode(64), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+
+class AbilityName(TableBase):
+ __tablename__ = 'ability_names'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(16), nullable=False)
+
+class Berry(TableBase):
+ __tablename__ = 'berries'
+ id = Column(Integer, primary_key=True, nullable=False)
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+ firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+ natural_gift_power = Column(Integer, nullable=True)
+ natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+ size = Column(Integer, nullable=False)
+ max_harvest = Column(Integer, nullable=False)
+ growth_time = Column(Integer, nullable=False)
+ soil_dryness = Column(Integer, nullable=False)
+ smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+ __tablename__ = 'berry_firmness'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+ __tablename__ = 'berry_flavors'
+ berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+ flavor = Column(Integer, nullable=False)
class ContestCombo(TableBase):
__tablename__ = 'contest_combos'
flavor_text = Column(Unicode(64), nullable=False)
effect = Column(Unicode(255), nullable=False)
+class ContestType(TableBase):
+ __tablename__ = 'contest_types'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(6), nullable=False)
+ flavor = Column(Unicode(6), nullable=False)
+ color = Column(Unicode(6), nullable=False)
+
class EggGroup(TableBase):
__tablename__ = 'egg_groups'
id = Column(Integer, primary_key=True, nullable=False)
__tablename__ = 'evolution_chains'
id = Column(Integer, primary_key=True, nullable=False)
growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
- steps_to_hatch = Column(Integer, nullable=False)
- baby_trigger_item = Column(Unicode(12))
+ baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True)
-class EvolutionMethod(TableBase):
- __tablename__ = 'evolution_methods'
+class EvolutionTrigger(TableBase):
+ __tablename__ = 'evolution_triggers'
id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
- description = Column(Unicode(255), nullable=False)
+ identifier = Column(Unicode(16), nullable=False)
+
+class Experience(TableBase):
+ __tablename__ = 'experience'
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+ level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ experience = Column(Integer, nullable=False)
class Generation(TableBase):
__tablename__ = 'generations'
__singlename__ = 'item'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
+ category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+ cost = Column(Integer, nullable=False)
+ fling_power = Column(Integer, nullable=True)
+ fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False)
+
+ @property
+ def appears_underground(self):
+ return any(flag.identifier == u'underground' for flag in self.flags)
+
+class ItemCategory(TableBase):
+ __tablename__ = 'item_categories'
+ id = Column(Integer, primary_key=True, nullable=False)
+ pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+ name = Column(Unicode(16), nullable=False)
+
+class ItemFlag(TableBase):
+ __tablename__ = 'item_flags'
+ id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(24), nullable=False)
+ name = Column(Unicode(64), nullable=False)
+
+class ItemFlagMap(TableBase):
+ __tablename__ = 'item_flag_map'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+ item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False)
+
+class ItemFlavorText(TableBase):
+ __tablename__ = 'item_flavor_text'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False)
+ flavor_text = Column(Unicode(255), nullable=False)
+
+class ItemFlingEffect(TableBase):
+ __tablename__ = 'item_fling_effects'
+ id = Column(Integer, primary_key=True, nullable=False)
+ effect = Column(Unicode(255), nullable=False)
+
+class ItemInternalID(TableBase):
+ __tablename__ = 'item_internal_ids'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+ internal_id = Column(Integer, nullable=False)
+
+class ItemName(TableBase):
+ __tablename__ = 'item_names'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(16), nullable=False)
+
+class ItemPocket(TableBase):
+ __tablename__ = 'item_pockets'
+ id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(16), nullable=False)
+ name = Column(Unicode(16), nullable=False)
class Language(TableBase):
__tablename__ = 'languages'
class LocationAreaEncounterRate(TableBase):
__tablename__ = 'location_area_encounter_rates'
location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
- encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
rate = Column(Integer, nullable=True)
+class LocationInternalID(TableBase):
+ __tablename__ = 'location_internal_ids'
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True)
+ internal_id = Column(Integer, nullable=False)
+
class Machine(TableBase):
__tablename__ = 'machines'
machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+ @property
+ def is_hm(self):
+ return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+ __tablename__ = 'move_battle_styles'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(8), nullable=False)
+
class MoveEffectCategory(TableBase):
__tablename__ = 'move_effect_categories'
id = Column(Integer, primary_key=True, nullable=False)
class MoveFlagType(TableBase):
__tablename__ = 'move_flag_types'
id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(16), nullable=False)
name = Column(Unicode(32), nullable=False)
- description = Column(rst.RstTextColumn(128), nullable=False)
+ description = Column(markdown.MarkdownColumn(128), nullable=False)
class MoveFlavorText(TableBase):
__tablename__ = 'move_flavor_text'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
flavor_text = Column(Unicode(255), nullable=False)
class MoveName(TableBase):
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
effect_chance = Column(Integer)
- contest_type = Column(Unicode(8), nullable=False)
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
class Nature(TableBase):
__tablename__ = 'natures'
+ __singlename__ = 'nature'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(8), nullable=False)
decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+ hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+ likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+ @property
+ def is_neutral(self):
+ u"""Returns True iff this nature doesn't alter a Pokémon's stats,
+ bestow taste preferences, etc.
+ """
+ return self.increased_stat_id == self.decreased_stat_id
+
+class NatureBattleStylePreference(TableBase):
+ __tablename__ = 'nature_battle_style_preferences'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+ low_hp_preference = Column(Integer, nullable=False)
+ high_hp_preference = Column(Integer, nullable=False)
+
+class NatureName(TableBase):
+ __tablename__ = 'nature_names'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(8), nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+ __tablename__ = 'nature_pokeathlon_stats'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+ max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+ __tablename__ = 'pokeathlon_stats'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(8), nullable=False)
class Pokedex(TableBase):
__tablename__ = 'pokedexes'
forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
generation_id = Column(Integer, ForeignKey('generations.id'))
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
- evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
- evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
- evolution_parameter = Column(Unicode(32))
height = Column(Integer, nullable=False)
weight = Column(Integer, nullable=False)
species = Column(Unicode(16), nullable=False)
base_experience = Column(Integer, nullable=False)
base_happiness = Column(Integer, nullable=False)
is_baby = Column(Boolean, nullable=False)
+ hatch_counter = Column(Integer, nullable=False)
has_gen4_fem_sprite = Column(Boolean, nullable=False)
has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
if pokemon_stat.stat.name == stat_name:
return pokemon_stat
- return None
+ raise KeyError(u'No stat named %s' % stat_name)
+
+ @property
+ def better_damage_class(self):
+ u"""Returns the MoveDamageClass that this Pokémon is best suited for,
+ based on its attack stats.
+
+ If the attack stats are about equal (within 5), returns None. The
+ value None, not the damage class called 'None'.
+ """
+ phys = self.stat(u'Attack')
+ spec = self.stat(u'Special Attack')
+
+ diff = phys.base_stat - spec.base_stat
+
+ if diff > 5:
+ return phys.stat.damage_class
+ elif diff < -5:
+ return spec.stat.damage_class
+ else:
+ return None
class PokemonAbility(TableBase):
__tablename__ = 'pokemon_abilities'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+class PokemonEvolution(TableBase):
+ __tablename__ = 'pokemon_evolution'
+ from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False)
+ to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False)
+ trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True)
+ minimum_level = Column(Integer, nullable=True)
+ gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True)
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=True)
+ held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True)
+ time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True)
+ known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True)
+ minimum_happiness = Column(Integer, nullable=True)
+ minimum_beauty = Column(Integer, nullable=True)
+ relative_physical_stats = Column(Integer, nullable=True)
+ party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True)
+
class PokemonFlavorText(TableBase):
__tablename__ = 'pokemon_flavor_text'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
__tablename__ = 'pokemon_form_groups'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
is_battle_only = Column(Boolean, nullable=False)
- description = Column(Unicode(512), nullable=False)
+ description = Column(markdown.MarkdownColumn(1024), nullable=False)
class PokemonFormSprite(TableBase):
__tablename__ = 'pokemon_form_sprites'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
name = Column(Unicode(16), nullable=False)
+class PokemonInternalID(TableBase):
+ __tablename__ = 'pokemon_internal_ids'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+ internal_id = Column(Integer, nullable=False)
+
class PokemonItem(TableBase):
__tablename__ = 'pokemon_items'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
class PokemonMove(TableBase):
__tablename__ = 'pokemon_moves'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
- pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
- level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True)
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True)
+ pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True)
+ level = Column(Integer, nullable=True, index=True)
order = Column(Integer, nullable=True)
+ __table_args__ = (
+ PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'),
+ {},
+ )
+
class PokemonMoveMethod(TableBase):
__tablename__ = 'pokemon_move_methods'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class Stat(TableBase):
__tablename__ = 'stats'
id = Column(Integer, primary_key=True, nullable=False)
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True)
name = Column(Unicode(16), nullable=False)
class SuperContestCombo(TableBase):
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
+class TypeName(TableBase):
+ __tablename__ = 'type_names'
+ type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(16), nullable=False)
+
class VersionGroup(TableBase):
__tablename__ = 'version_groups'
id = Column(Integer, primary_key=True, nullable=False)
### Relations down here, to avoid ordering problems
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
+Ability.foreign_names = relation(AbilityName, backref='ability')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+
+AbilityName.language = relation(Language)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
backref='contest_combo_first')
ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
backref='slot_map')
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
+
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
Generation.versions = relation(Version, secondary=VersionGroup.__table__)
Generation.main_region = relation(Region)
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.foreign_names = relation(ItemName, backref='item')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+
+ItemInternalID.item = relation(Item, backref='internal_ids')
+ItemInternalID.generation = relation(Generation)
+
+ItemName.language = relation(Language)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
+LocationInternalID.location = relation(Location, backref='internal_ids')
+LocationInternalID.generation = relation(Generation)
+
+Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
Move.contest_effect = relation(ContestEffect, backref='moves')
Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
-Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
-Move.foreign_names = relation(MoveName, backref='pokemon')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
+Move.foreign_names = relation(MoveName, backref='move')
Move.generation = relation(Generation, backref='moves')
Move.machines = relation(Machine, backref='move')
Move.move_effect = relation(MoveEffect, backref='moves')
Move.target = relation(MoveTarget, backref='moves')
Move.type = relation(Type, backref='moves')
-Move.effect = rst.MoveEffectProperty('effect')
+Move.effect = markdown.MoveEffectProperty('effect')
Move.priority = association_proxy('move_effect', 'priority')
-Move.short_effect = rst.MoveEffectProperty('short_effect')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')
MoveFlag.flag = relation(MoveFlagType)
-MoveFlavorText.generation = relation(Generation)
+MoveFlavorText.version_group = relation(VersionGroup)
MoveName.language = relation(Language)
+Nature.foreign_names = relation(NatureName, backref='nature')
Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
backref='decreasing_natures')
Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+ backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+ backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+ order_by=NatureBattleStylePreference.move_battle_style_id,
+ backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NatureName.language = relation(Language)
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
remote_side=[Pokemon.id]))
Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
Pokemon.color = association_proxy('pokemon_color', 'name')
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
Pokemon.default_form_sprite = relation(PokemonFormSprite,
primaryjoin=and_(
Pokemon.id==PokemonFormSprite.pokemon_id,
order_by=PokemonEggGroup.egg_group_id,
backref='pokemon')
Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
-Pokemon.evolution_method = relation(EvolutionMethod)
-Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
- backref=backref('evolution_parent',
- remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
+Pokemon.child_pokemon = relation(Pokemon,
+ primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
+ secondary=PokemonEvolution.__table__,
+ secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_pokemon', uselist=False),
+)
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem)
+Pokemon.items = relation(PokemonItem, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
PokemonDexNumber.pokedex = relation(Pokedex)
+PokemonEvolution.from_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
+ backref='child_evolutions',
+)
+PokemonEvolution.to_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_evolution', uselist=False),
+)
+PokemonEvolution.child_evolutions = relation(PokemonEvolution,
+ primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
+ foreign_keys=[PokemonEvolution.to_pokemon_id],
+ backref=backref('parent_evolution',
+ remote_side=[PokemonEvolution.from_pokemon_id],
+ uselist=False,
+ ),
+)
+PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger_item = relation(Item,
+ primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
+ backref='triggered_evolutions',
+)
+PokemonEvolution.held_item = relation(Item,
+ primaryjoin=PokemonEvolution.held_item_id==Item.id,
+ backref='required_for_evolutions',
+)
+PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+PokemonEvolution.party_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
+ backref='triggered_evolutions',
+)
+
PokemonFlavorText.version = relation(Version)
PokemonItem.item = relation(Item, backref='pokemon')
order_by='VersionGroupRegion.version_group_id')
Region.version_groups = association_proxy('version_group_regions', 'version_group')
+Stat.damage_class = relation(MoveDamageClass, backref='stats')
+
SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
backref='super_contest_combo_first')
SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
+Type.foreign_names = relation(TypeName, backref='type')
+
+TypeName.language = relation(Language)
Version.version_group = relation(VersionGroup, backref='versions')
Version.generation = association_proxy('version_group', 'generation')