Item tidying; fixed missing és, added ItemPocket.identifier.
[zzz-pokedex.git] / pokedex / db / tables.py
index 01a070d..fd08902 100644 (file)
@@ -6,7 +6,6 @@ from sqlalchemy.ext.associationproxy import association_proxy
 from sqlalchemy.orm import backref, relation
 from sqlalchemy.sql import and_
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
 
 from pokedex.db import rst
 
@@ -21,6 +20,30 @@ class Ability(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -34,6 +57,13 @@ class ContestEffect(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -58,7 +88,7 @@ class Encounter(TableBase):
 
     A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
-    
+
     Well, okay, almost: each slot actually appears twice.
     """
 
@@ -119,7 +149,8 @@ class EncounterSlot(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
@@ -145,6 +176,7 @@ class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
     main_region_id = Column(Integer, ForeignKey('regions.id'))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'))
     name = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
@@ -159,6 +191,34 @@ class Item(TableBase):
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    flavor_text = Column(Unicode(255), nullable=False)
+    effect = Column(Unicode(5120), nullable=False)
+    is_underground = Column(Boolean, nullable=False)
+    can_hold = Column(Boolean, nullable=False)
+    is_battle_item = Column(Boolean, nullable=False)
+    can_use_automatically = Column(Boolean, nullable=False)
+    can_reuse = Column(Boolean, nullable=False)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
+    name = Column(Unicode(16), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
@@ -184,7 +244,8 @@ class LocationArea(TableBase):
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
@@ -267,6 +328,7 @@ class Move(TableBase):
 
 class Nature(TableBase):
     __tablename__ = 'natures'
+    __singlename__ = 'nature'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
@@ -275,6 +337,7 @@ class Nature(TableBase):
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True)
     name = Column(Unicode(16), nullable=False)
     description = Column(Unicode(512))
 
@@ -348,6 +411,22 @@ class Pokemon(TableBase):
 
         return self
 
+    ### Not forms!
+
+    def stat(self, stat_name):
+        """Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        return None
+
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -497,6 +576,13 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
@@ -523,9 +609,20 @@ EncounterSlotCondition.condition = relation(EncounterCondition,
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
@@ -568,7 +665,8 @@ Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Sta
 Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
                                        backref='increasing_natures')
 
-Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__)
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
@@ -597,7 +695,7 @@ Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pok
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
 Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem)
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')