from sqlalchemy import Column, ForeignKey, MetaData, Table
from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm import backref, relation
from sqlalchemy.types import *
from sqlalchemy.databases.mysql import *
+from pokedex.db import rst
+
metadata = MetaData()
TableBase = declarative_base(metadata=metadata)
class Ability(TableBase):
__tablename__ = 'abilities'
+ __singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(24), nullable=False)
flavor_text = Column(Unicode(64), nullable=False)
main_region = Column(Unicode(16), nullable=False)
class GrowthRate(TableBase):
+ """`formula` is written in LaTeX math notation."""
__tablename__ = 'growth_rates'
id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(20), nullable=False)
+ formula = Column(Unicode(500), nullable=False)
+
+class Item(TableBase):
+ __tablename__ = 'items'
+ __singlename__ = 'item'
+ id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
- formula = Column(Unicode(255), nullable=False)
class Language(TableBase):
__tablename__ = 'languages'
class Location(TableBase):
__tablename__ = 'locations'
+ __singlename__ = 'location'
id = Column(Integer, primary_key=True, nullable=False)
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
name = Column(Unicode(64), nullable=False)
internal_id = Column(Integer, nullable=False)
name = Column(Unicode(64), nullable=True)
+class Machine(TableBase):
+ __tablename__ = 'machines'
+ machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+
+class MoveDamageClass(TableBase):
+ __tablename__ = 'move_damage_classes'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(8), nullable=False)
+ description = Column(Unicode(64), nullable=False)
+
class MoveEffect(TableBase):
__tablename__ = 'move_effects'
id = Column(Integer, primary_key=True, nullable=False)
priority = Column(SmallInteger, nullable=False)
- short_effect = Column(Unicode(128), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ short_effect = Column(Unicode(256), nullable=False)
+ effect = Column(Unicode(5120), nullable=False)
class MoveTarget(TableBase):
__tablename__ = 'move_targets'
class Move(TableBase):
__tablename__ = 'moves'
+ __singlename__ = 'move'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(12), nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
power = Column(SmallInteger)
pp = Column(SmallInteger, nullable=False)
accuracy = Column(SmallInteger)
target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
- category = Column(Unicode(8), nullable=False)
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
effect_chance = Column(Integer)
contest_type = Column(Unicode(8), nullable=False)
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False)
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
super_contest_effect_id = Column(Integer, nullable=False)
class Pokemon(TableBase):
+ """The core to this whole mess.
+
+ Note that I use both 'forme' and 'form' in both code and the database. I
+ only use 'forme' when specifically referring to Pokémon that have multiple
+ distinct species as forms—i.e., different stats or movesets. 'Form' is a
+ more general term referring to any variation within a species, including
+ purely cosmetic forms like Unown.
+ """
__tablename__ = 'pokemon'
+ __singlename__ = 'pokemon'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(20), nullable=False)
forme_name = Column(Unicode(16))
has_gen4_fem_sprite = Column(Boolean, nullable=False)
has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
+ ### Stuff to handle alternate Pokémon forms
+
+ @property
+ def national_id(self):
+ """Returns the National Pokédex number for this Pokémon. Use this
+ instead of the id directly; alternate formes may make the id incorrect.
+ """
+
+ if self.forme_base_pokemon_id:
+ return self.forme_base_pokemon_id
+ return self.id
+
+ @property
+ def full_name(self):
+ """Returns the name of this Pokémon, including its Forme, if any."""
+
+ if self.forme_name:
+ return "%s %s" % (self.forme_name.capitalize(), self.name)
+ return self.name
+
+ @property
+ def normal_form(self):
+ """Returns the normal form for this Pokémon; i.e., this will return
+ regular Deoxys when called on any Deoxys form.
+ """
+
+ if self.forme_base_pokemon:
+ return self.forme_base_pokemon
+
+ return self
+
class PokemonAbility(TableBase):
__tablename__ = 'pokemon_abilities'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
class PokemonFormGroup(TableBase):
__tablename__ = 'pokemon_form_groups'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- description = Column(Unicode(255), nullable=False)
+ description = Column(Unicode(512), nullable=False)
class PokemonFormSprite(TableBase):
__tablename__ = 'pokemon_form_sprites'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
name = Column(Unicode(16), nullable=True)
+class PokemonItem(TableBase):
+ __tablename__ = 'pokemon_items'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+ rarity = Column(Integer, nullable=False)
+
+class PokemonMove(TableBase):
+ __tablename__ = 'pokemon_moves'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
+ pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
+ level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
+ order = Column(Integer, nullable=True)
+
+class PokemonMoveMethod(TableBase):
+ __tablename__ = 'pokemon_move_methods'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(64), nullable=False)
+ description = Column(Unicode(255), nullable=False)
+
class PokemonName(TableBase):
__tablename__ = 'pokemon_names'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
class Type(TableBase):
__tablename__ = 'types'
+ __singlename__ = 'type'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(8), nullable=False)
abbreviation = Column(Unicode(3), nullable=False)
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+
LocationArea.location = relation(Location, backref='areas')
+Machine.generation = relation(Generation)
+
+Move.damage_class = relation(MoveDamageClass, backref='moves')
+Move.move_effect = relation(MoveEffect, backref='moves')
+Move.generation = relation(Generation, backref='moves')
+Move.machines = relation(Machine, backref='move')
+Move.target = relation(MoveTarget, backref='moves')
+Move.type = relation(Type, backref='moves')
+
+Move.effect = rst.MoveEffectProperty('effect')
+Move.priority = association_proxy('move_effect', 'priority')
+Move.short_effect = rst.MoveEffectProperty('short_effect')
+
Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
backref='pokemon')
+Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
+ backref=backref('forme_base_pokemon',
+ remote_side=[Pokemon.id]))
Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
remote_side=[Pokemon.id]))
Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
+Pokemon.items = relation(PokemonItem)
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
PokemonFlavorText.version = relation(Version)
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
+
PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
uselist=False))
PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
+PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
+PokemonMove.version_group = relation(VersionGroup)
+PokemonMove.move = relation(Move, backref='pokemon_moves')
+PokemonMove.method = relation(PokemonMoveMethod)
+
PokemonName.language = relation(Language)
PokemonStat.stat = relation(Stat)
==TypeEfficacy.target_type_id,
backref='target_type')
-Version.generation = relation(Generation, secondary=VersionGroup.__table__,
- backref='versions')
+Version.version_group = relation(VersionGroup, backref='versions')
+Version.generation = association_proxy('version_group', 'generation')
+
+VersionGroup.generation = relation(Generation, backref='version_groups')