from sqlalchemy import Column, ForeignKey, MetaData, Table
from sqlalchemy.ext.declarative import declarative_base
-from sqlalchemy.orm import relation
+from sqlalchemy.orm import backref, relation
from sqlalchemy.types import *
from sqlalchemy.databases.mysql import *
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
+class Encounter(TableBase):
+ __tablename__ = 'encounters'
+ id = Column(Integer, primary_key=True, nullable=False)
+ version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
+ location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
+ encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
+ encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
+ min_level = Column(Integer, nullable=False, autoincrement=False)
+ max_level = Column(Integer, nullable=False, autoincrement=False)
+
+class EncounterCondition(TableBase):
+ __tablename__ = 'encounter_conditions'
+ id = Column(Integer, primary_key=True, nullable=False)
+ encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
+ name = Column(Unicode(64), nullable=False)
+
+class EncounterConditionGroup(TableBase):
+ __tablename__ = 'encounter_condition_groups'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(64), nullable=False)
+
+class EncounterType(TableBase):
+ __tablename__ = 'encounter_types'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(64), nullable=False)
+
+class EncounterTypeSlot(TableBase):
+ __tablename__ = 'encounter_type_slots'
+ id = Column(Integer, primary_key=True, nullable=False)
+ encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
+ encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
+ rarity = Column(Integer, nullable=False, autoincrement=False)
+
class EvolutionChain(TableBase):
__tablename__ = 'evolution_chains'
id = Column(Integer, primary_key=True, nullable=False)
__tablename__ = 'generations'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
+ main_region = Column(Unicode(16), nullable=False)
class GrowthRate(TableBase):
__tablename__ = 'growth_rates'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
+class Location(TableBase):
+ __tablename__ = 'locations'
+ id = Column(Integer, primary_key=True, nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+ name = Column(Unicode(64), nullable=False)
+
+class LocationArea(TableBase):
+ __tablename__ = 'location_areas'
+ id = Column(Integer, primary_key=True, nullable=False)
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
+ internal_id = Column(Integer, nullable=False)
+ name = Column(Unicode(64), nullable=True)
+
class MoveEffect(TableBase):
__tablename__ = 'move_effects'
id = Column(Integer, primary_key=True, nullable=False)
forme_name = Column(Unicode(16))
forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
generation_id = Column(Integer, ForeignKey('generations.id'))
- evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'), nullable=False)
+ evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
evolution_parameter = Column(Unicode(32))
weight = Column(Integer, nullable=False)
species = Column(Unicode(16), nullable=False)
color = Column(Unicode(6), nullable=False)
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
habitat = Column(Unicode(16), nullable=False)
gender_rate = Column(Integer, nullable=False)
capture_rate = Column(Integer, nullable=False)
base_happiness = Column(Integer, nullable=False)
gen1_internal_id = Column(Integer)
is_baby = Column(Boolean, nullable=False)
- has_dp_fem_sprite = Column(Boolean, nullable=False)
- has_dp_fem_back_sprite = Column(Boolean, nullable=False)
+ has_gen4_fem_sprite = Column(Boolean, nullable=False)
+ has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
class PokemonAbility(TableBase):
__tablename__ = 'pokemon_abilities'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False)
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class PokemonDexNumber(TableBase):
__tablename__ = 'pokemon_dex_numbers'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
pokedex_number = Column(Integer, nullable=False)
class PokemonEggGroup(TableBase):
__tablename__ = 'pokemon_egg_groups'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
- egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
class PokemonFlavorText(TableBase):
__tablename__ = 'pokemon_flavor_text'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
- version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False)
- flavor = Column(Unicode(255), nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
+ flavor_text = Column(Unicode(255), nullable=False)
class PokemonName(TableBase):
__tablename__ = 'pokemon_names'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
name = Column(Unicode(16), nullable=False)
+class PokemonShape(TableBase):
+ __tablename__ = 'pokemon_shapes'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(24), nullable=False)
+ awesome_name = Column(Unicode(16), nullable=False)
+
class PokemonStat(TableBase):
__tablename__ = 'pokemon_stats'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
- stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
base_stat = Column(Integer, nullable=False)
effort = Column(Integer, nullable=False)
class PokemonType(TableBase):
__tablename__ = 'pokemon_types'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False)
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class Stat(TableBase):
__tablename__ = 'stats'
class TypeEfficacy(TableBase):
__tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False)
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False)
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
damage_factor = Column(Integer, nullable=False)
class Type(TableBase):
### Relations down here, to avoid ordering problems
+Encounter.pokemon = relation(Pokemon, backref='encounters')
+Encounter.version = relation(Version, backref='encounters')
+Encounter.location_area = relation(LocationArea, backref='encounters')
+Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
+Encounter.condition = relation(EncounterCondition, backref='encounters')
+
+EncounterCondition.group = relation(EncounterConditionGroup,
+ backref='conditions')
+
+EncounterTypeSlot.type = relation(EncounterType, backref='slots')
+
+EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+
+LocationArea.location = relation(Location, backref='areas')
+
Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
backref='pokemon')
Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
+ order_by=PokemonEggGroup.egg_group_id,
+ backref='pokemon')
Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
+Pokemon.evolution_method = relation(EvolutionMethod)
+Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
+ backref=backref('evolution_parent',
+ remote_side=[Pokemon.id]))
+Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
+Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
Pokemon.types = relation(Type, secondary=PokemonType.__table__)
PokemonDexNumber.generation = relation(Generation)
+PokemonFlavorText.version = relation(Version)
+
PokemonName.language = relation(Language)
PokemonStat.stat = relation(Stat)
primaryjoin=Type.id
==TypeEfficacy.target_type_id,
backref='target_type')
+
+Version.generation = relation(Generation, secondary=VersionGroup.__table__,
+ backref='versions')