Added Gold/Silver Unown forms and dummy frame2s for D/P. #74
[zzz-pokedex.git] / pokedex / db / tables.py
index d4d42ff..3cde670 100644 (file)
@@ -25,7 +25,7 @@ class ContestEffect(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     appeal = Column(SmallInteger, nullable=False)
     jam = Column(SmallInteger, nullable=False)
-    flavor = Column(Unicode(255), nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
 class EggGroup(TableBase):
@@ -162,6 +162,12 @@ class LocationArea(TableBase):
     internal_id = Column(Integer, nullable=False)
     name = Column(Unicode(64), nullable=True)
 
+class LocationAreaEncounterRate(TableBase):
+    __tablename__ = 'location_area_encounter_rates'
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    rate = Column(Integer, nullable=True)
+
 class Machine(TableBase):
     __tablename__ = 'machines'
     machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
@@ -178,9 +184,32 @@ class MoveEffect(TableBase):
     __tablename__ = 'move_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     priority = Column(SmallInteger, nullable=False)
-    short_effect = Column(Unicode(128), nullable=False)
+    short_effect = Column(Unicode(256), nullable=False)
     effect = Column(Unicode(5120), nullable=False)
 
+class MoveFlag(TableBase):
+    __tablename__ = 'move_flags'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class MoveFlagType(TableBase):
+    __tablename__ = 'move_flag_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(32), nullable=False)
+    description = Column(rst.RstTextColumn(128), nullable=False)
+
+class MoveFlavorText(TableBase):
+    __tablename__ = 'move_flavor_text'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class MoveName(TableBase):
+    __tablename__ = 'move_names'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
+
 class MoveTarget(TableBase):
     __tablename__ = 'move_targets'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -203,7 +232,7 @@ class Move(TableBase):
     effect_chance = Column(Integer)
     contest_type = Column(Unicode(8), nullable=False)
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
-    super_contest_effect_id = Column(Integer, nullable=False)
+    super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
 class Pokemon(TableBase):
     """The core to this whole mess.
@@ -357,6 +386,12 @@ class Stat(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
+class SuperContestEffect(TableBase):
+    __tablename__ = 'super_contest_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    appeal = Column(SmallInteger, nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
+
 class TypeEfficacy(TableBase):
     __tablename__ = 'type_efficacy'
     damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -402,16 +437,28 @@ LocationArea.location = relation(Location, backref='areas')
 
 Machine.generation = relation(Generation)
 
+Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
-Move.move_effect = relation(MoveEffect, backref='moves')
+Move.flags = association_proxy('move_flags', 'flag')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
+Move.foreign_names = relation(MoveName, backref='pokemon')
 Move.generation = relation(Generation, backref='moves')
 Move.machines = relation(Machine, backref='move')
+Move.move_effect = relation(MoveEffect, backref='moves')
+Move.move_flags = relation(MoveFlag, backref='move')
+Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
 Move.target = relation(MoveTarget, backref='moves')
 Move.type = relation(Type, backref='moves')
 
-Move.effect = rst.MoveEffectProperty()
+Move.effect = rst.MoveEffectProperty('effect')
 Move.priority = association_proxy('move_effect', 'priority')
-Move.short_effect = association_proxy('move_effect', 'short_effect')
+Move.short_effect = rst.MoveEffectProperty('short_effect')
+
+MoveFlag.flag = relation(MoveFlagType)
+
+MoveFlavorText.generation = relation(Generation)
+
+MoveName.language = relation(Language)
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
@@ -428,7 +475,7 @@ Pokemon.evolution_method = relation(EvolutionMethod)
 Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
                                                backref=backref('evolution_parent',
                                                                remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.items = relation(PokemonItem)
 Pokemon.generation = relation(Generation, backref='pokemon')