- identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
for translation.
- latex: A formula in LaTeX syntax.
-- foreign: If set, the column contains foreign (non-English) text.
+See `pokedex.db.multilang` for how localizable text columns work. The session
+classes in that module can be used to change the default language.
"""
# XXX: Check if "gametext" is set correctly everywhere
-# XXX: Some columns paradoxically have official=True and markup='identifier'.
-# This is when one column is used as both the English name (lowercased) and
-# an identifier. This should be fixed.
+import collections
+from functools import partial
-from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table
-from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm import backref, relation
from sqlalchemy.orm.session import Session
+from sqlalchemy.orm.interfaces import AttributeExtension
from sqlalchemy.sql import and_
+from sqlalchemy.schema import ColumnDefault
from sqlalchemy.types import *
-from pokedex.db import markdown
+from pokedex.db import markdown, multilang
+
+class TableSuperclass(object):
+ """Superclass for declarative tables, to give them some generic niceties
+ like stringification.
+ """
+ def __unicode__(self):
+ """Be as useful as possible. Show the primary key, and an identifier
+ if we've got one.
+ """
+ typename = u'.'.join((__name__, type(self).__name__))
+
+ pk_constraint = self.__table__.primary_key
+ if not pk_constraint:
+ return u"<%s object at %x>" % (typename, id(self))
+
+ pk = u', '.join(unicode(getattr(self, column.name))
+ for column in pk_constraint.columns)
+ try:
+ return u"<%s object (%s): %s>" % (typename, pk, self.identifier)
+ except AttributeError:
+ return u"<%s object (%s)>" % (typename, pk)
+
+ def __str__(self):
+ return unicode(self).encode('utf8')
+
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
+
+
+### Need Language first, to create the partial() below
+
+class Language(TableBase):
+ u"""A language the Pokémon games have been translated into
+ """
+ __tablename__ = 'languages'
+ __singlename__ = 'language'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ iso639 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
+ iso3166 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ official = Column(Boolean, nullable=False, index=True,
+ info=dict(description=u"True iff games are produced in the language."))
+ order = Column(Integer, nullable=True,
+ info=dict(description=u"Order for sorting in foreign name lists."))
+
+create_translation_table = partial(multilang.create_translation_table, language_class=Language)
+
+create_translation_table('language_names', Language, 'names',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+### The actual tables
class Ability(TableBase):
u"""An ability a Pokémon can have, such as Static or Pressure.
__singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="This ability's unique ID; matches the games' internal ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description="The official English name of this ability", official=True, format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description="The ID of the generation this ability was introduced in", detail=True))
+
+create_translation_table('ability_names', Ability, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('ability_prose', Ability, 'prose',
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
- info=dict(description="A detailed description of this ability's effect", format='markdown'))
+ info=dict(description="A detailed description of this ability's effect", format='markdown')),
short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
- info=dict(description="A short summary of this ability's effect", format='markdown'))
+ info=dict(description="A short summary of this ability's effect", format='markdown')),
+)
class AbilityChangelog(TableBase):
"""History of changes to abilities across main game versions."""
__tablename__ = 'ability_changelog'
- ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False,
+ __singlename__ = 'ability_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="This change's unique ID"))
+ ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description="The ID of the ability that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description="The ID of the version group in which the ability changed"))
+
+create_translation_table('ability_changelog_prose', AbilityChangelog, 'prose',
effect = Column(markdown.MarkdownColumn(255), nullable=False,
info=dict(description="A description of the old behavior", format='markdown'))
+)
class AbilityFlavorText(TableBase):
u"""In-game flavor text of an ability
info=dict(description="The ID of the ability"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this flavor text is taken from"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
-class AbilityName(TableBase):
- u"""Non-English official name of an ability
- """
- __tablename__ = 'ability_names'
- ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the ability"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The ID of the language", official=True, foreign=True, format='plaintext'))
-
class Berry(TableBase):
u"""A Berry, consumable item that grows on trees
u"""A Berry firmness, such as "hard" or "very soft".
"""
__tablename__ = 'berry_firmness'
+ __singlename__ = 'berry_firmness'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this firmness"))
- name = Column(Unicode(10), nullable=False,
- info=dict(description="The games' English label for this firmness level", official=True, format='plaintext'))
+ identifier = Column(Unicode(10), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('berry_firmness_names', BerryFirmness, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(10), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class BerryFlavor(TableBase):
u"""A Berry flavor level.
u"""Effect of a move when used in a Contest.
"""
__tablename__ = 'contest_effects'
+ __singlename__ = 'contest_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
jam = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user's opponent loses"))
+
+create_translation_table('contest_effect_prose', ContestEffect, 'prose',
flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description="The English in-game description of this effect", official=True, format='gametext'))
+ info=dict(description="The in-game description of this effect", official=True, format='gametext')),
effect = Column(Unicode(255), nullable=False,
- info=dict(description="A detailed description of the effect", format='markdown'))
+ info=dict(description="A detailed description of the effect", format='plaintext')),
+)
class ContestType(TableBase):
u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
"""
__tablename__ = 'contest_types'
+ __singlename__ = 'contest_type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this Contest type"))
- name = Column(Unicode(6), nullable=False,
- info=dict(description="The English name of the Contest type", official=True, format='identifier'))
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('contest_type_names', ContestType, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(6), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
flavor = Column(Unicode(6), nullable=False,
- info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier'))
+ info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
color = Column(Unicode(6), nullable=False,
- info=dict(description=u"The English name of the corresponding Pokéblock color", official=True, format='identifier'))
+ info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
+)
class EggGroup(TableBase):
u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
(exceptions are the Ditto and No Eggs groups)
"""
__tablename__ = 'egg_groups'
+ __singlename__ = 'egg_group'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this group"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of this egg group, from Earl's Pokémon Academy in Pokémon Stadium 2. "
- u"And no, these haven't officially been used anywhere else.", official=True, format='identifier'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier.", format='identifier'))
+
+create_translation_table('egg_group_prose', EggGroup, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Encounter(TableBase):
u"""Encounters with wild Pokémon.
"""
__tablename__ = 'encounter_conditions'
+ __singlename__ = 'encounter_condition'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this condition"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for the condition", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_condition_prose', EncounterCondition, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class EncounterConditionValue(TableBase):
u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
"""
__tablename__ = 'encounter_condition_values'
+ __singlename__ = 'encounter_condition_value'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for this value", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
is_default = Column(Boolean, nullable=False,
info=dict(description='Set if this value is the default state for the condition'))
+create_translation_table('encounter_condition_value_prose', EncounterConditionValue, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EncounterConditionValueMap(TableBase):
u"""Maps encounters to the specific conditions under which they occur.
"""
"""
__tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for the terrain"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for this terrain", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
u"""An evolution type, such as "level" or "trade".
"""
__tablename__ = 'evolution_triggers'
+ __singlename__ = 'evolution_trigger'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
- info=dict(description="An English identifier", format='identifier'))
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('evolution_trigger_prose', EvolutionTrigger, 'prose',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class Experience(TableBase):
u"""EXP needed for a certain level with a certain growth rate
u"""A Generation of the Pokémon franchise
"""
__tablename__ = 'generations'
+ __singlename__ = 'generation'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
main_region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this generation's main games take place in"))
canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u'An identifier', format='identifier'))
+
+create_translation_table('generation_names', Generation, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class GrowthRate(TableBase):
u"""Growth rate of a Pokémon, i.e. the EXP → level function.
"""
__tablename__ = 'growth_rates'
+ __singlename__ = 'growth_rate'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description="A name for the", format='identifier'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
formula = Column(Unicode(500), nullable=False,
info=dict(description="The formula", format='latex'))
+create_translation_table('growth_rate_prose', GrowthRate, 'prose',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class Item(TableBase):
u"""An Item from the games, like "Poké Ball" or "Bicycle".
"""
__singlename__ = 'item'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description="The English name of the item", official=True, format='plaintext'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False,
info=dict(description="ID of a category this item belongs to"))
cost = Column(Integer, nullable=False,
info=dict(description=u"Power of the move Fling when used with this item."))
fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
- short_effect = Column(Unicode(256), nullable=False,
- info=dict(description="A short summary of the effect", format='plaintext'))
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
- info=dict(description=u"Detailed English description of the item's effect.", format='markdown'))
@property
def appears_underground(self):
"""
return any(flag.identifier == u'underground' for flag in self.flags)
+create_translation_table('item_names', Item, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('item_prose', Item, 'prose',
+ short_effect = Column(Unicode(256), nullable=False,
+ info=dict(description="A short summary of the effect", format='plaintext')),
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
+)
+
class ItemCategory(TableBase):
u"""An item category
"""
# XXX: This is fanon, right?
__tablename__ = 'item_categories'
+ __singlename__ = 'item_category'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
info=dict(description="ID of the pocket these items go to"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="English name of the category", format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('item_category_prose', ItemCategory, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class ItemFlag(TableBase):
u"""An item attribute such as "consumable" or "holdable".
"""
__tablename__ = 'item_flags'
+ __singlename__ = 'item_flag'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="Identifier of the flag", format='identifier'))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="Short English description of the flag", format='plaintext'))
+
+create_translation_table('item_flag_prose', ItemFlag, 'prose',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="Short description of the flag", format='plaintext')),
+)
class ItemFlagMap(TableBase):
u"""Maps an item flag to its item.
u"""An in-game description of an item
"""
__tablename__ = 'item_flavor_text'
+ __singlename__ = 'item_flavor_text'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the version group that sports this text"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text itself", official=True, format='gametext'))
u"""An effect of the move Fling when used with a specific item
"""
__tablename__ = 'item_fling_effects'
+ __singlename__ = 'item_fling_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
+
+create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
effect = Column(Unicode(255), nullable=False,
- info=dict(description="English description of the effect", format='plaintext'))
+ info=dict(description="Description of the effect", format='plaintext')),
+)
-class ItemInternalID(TableBase):
+class ItemGameIndex(TableBase):
u"""The internal ID number a game uses for an item
"""
- __tablename__ = 'item_internal_ids'
+ __tablename__ = 'item_game_indices'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The database ID of the item"))
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the generation of games"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="Internal ID of the item in the generation"))
-class ItemName(TableBase):
- u"""A non-English name of an item
- """
- __tablename__ = 'item_names'
- item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the item"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The name of the item in this language", foreign=True, format='plaintext'))
-
class ItemPocket(TableBase):
u"""A pocket that categorizes items
"""
__tablename__ = 'item_pockets'
+ __singlename__ = 'item_pocket'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="A numeric ID", format='plaintext'))
-class Language(TableBase):
- u"""A language the Pokémon games have been transleted into; except English
- """
- __tablename__ = 'languages'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- iso639 = Column(Unicode(2), nullable=False,
- info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique."))
- iso3166 = Column(Unicode(2), nullable=False,
- info=dict(description="The two-letter code of the language. Note that it is not unique."))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The English name of the language", format='plaintext'))
+create_translation_table('item_pocket_names', ItemPocket, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Location(TableBase):
u"""A place in the Pokémon world
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this location is in"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="English name of the location", official=True, format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_names', Location, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class LocationArea(TableBase):
u"""A sub-area of a location
"""
__tablename__ = 'location_areas'
+ __singlename__ = 'location_area'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="ID the games ude for this area"))
- name = Column(Unicode(64), nullable=True,
- info=dict(description="An English name of the area, if applicable", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=True,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_area_prose', LocationArea, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class LocationAreaEncounterRate(TableBase):
# XXX: What's this exactly? Someone add the docstring & revise the descriptions
rate = Column(Integer, nullable=True,
info=dict(description="The encounter rate")) # units?
-class LocationInternalID(TableBase):
+class LocationGameIndex(TableBase):
u"""IDs the games use internally for locations
"""
- __tablename__ = 'location_internal_ids'
+ __tablename__ = 'location_game_indices'
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
info=dict(description="Database ID of the locaion"))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
info=dict(description="ID of the generation this entry to"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="Internal game ID of the location"))
class Machine(TableBase):
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
+ __singlename__ = 'move_battle_style'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="An English name for this battle style", format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_battle_style_prose', MoveBattleStyle, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class MoveEffectCategory(TableBase):
u"""Category of a move effect
"""
__tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="English name of the category", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
can_affect_user = Column(Boolean, nullable=False,
info=dict(description="Set if the user can be affected"))
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class MoveEffectCategoryMap(TableBase):
u"""Maps a move effect category to a move effect
"""
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
+ __singlename__ = 'move_damage_class'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="An English name of the class", format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(64), nullable=False,
- info=dict(description="An English description of the class", format='plaintext'))
+ info=dict(description="A description of the class", format='plaintext')),
+)
class MoveEffect(TableBase):
u"""An effect of a move
"""
__tablename__ = 'move_effects'
+ __singlename__ = 'move_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
+
+create_translation_table('move_effect_prose', MoveEffect, 'prose',
short_effect = Column(Unicode(256), nullable=False,
- info=dict(description="A short summary of the effect", format='plaintext'))
+ info=dict(description="A short summary of the effect", format='plaintext')),
effect = Column(Unicode(5120), nullable=False,
- info=dict(description="A detailed description of the effect", format='plaintext'))
+ info=dict(description="A detailed description of the effect", format='plaintext')),
+)
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
- effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ __singlename__ = 'move_effect_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="The ID of the effect that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description="The ID of the version group in which the effect changed"))
- effect = Column(markdown.MarkdownColumn(255), nullable=False,
- info=dict(description="A description of the old behavior", format='markdown'))
+
+ __table_args__ = (
+ UniqueConstraint(effect_id, changed_in_version_group_id),
+ {},
+ )
+
+create_translation_table('move_effect_changelog_prose', MoveEffectChangelog, 'prose',
+ effect = Column(markdown.MarkdownColumn(512), nullable=False,
+ info=dict(description="A description of the old behavior", format='markdown')),
+)
class MoveFlag(TableBase):
u"""Maps a move flag to a move
u"""A Move attribute such as "snatchable" or "contact".
"""
__tablename__ = 'move_flag_types'
+ __singlename__ = 'move_flag_type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- identifier = Column(Unicode(16), nullable=False,
+ identifier = Column(Unicode(32), nullable=False,
info=dict(description="A short identifier for the flag", format='identifier'))
- name = Column(Unicode(32), nullable=False,
- info=dict(description="An English name for the flag", format='plaintext'))
+
+create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
description = Column(markdown.MarkdownColumn(128), nullable=False,
- info=dict(description="A short English description of the flag", format='markdown'))
+ info=dict(description="A short description of the flag", format='markdown')),
+)
class MoveFlavorText(TableBase):
u"""In-game description of a move
info=dict(description="ID of the move"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the version group this text appears in"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
- info=dict(description="The English flavor text", official=True, format='gametext'))
+ info=dict(description="The flavor text", official=True, format='gametext'))
-class MoveName(TableBase):
- u"""Non-English name of a move
- """
- __tablename__ = 'move_names'
+class MoveMeta(TableBase):
+ u"""Metadata for move effects, sorta-kinda ripped straight from the game"""
+ __tablename__ = 'move_meta'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False,
+ info=dict(description="ID of the move category"))
+ meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False,
+ info=dict(description="ID of the caused ailment"))
+ min_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of hits per use"))
+ max_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of hits per use"))
+ min_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of turns the user is forced to use the move"))
+ max_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of turns the user is forced to use the move"))
+ recoil = Column(Integer, nullable=False, index=True,
+ info=dict(description="Recoil damage, in percent of damage done"))
+ healing = Column(Integer, nullable=False, index=True,
+ info=dict(description="Healing, in percent of user's max HP"))
+ crit_rate = Column(Integer, nullable=False, index=True,
+ info=dict(description="Critical hit rate bonus"))
+ ailment_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause an ailment, in percent"))
+ flinch_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause flinching, in percent"))
+ stat_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause a stat change, in percent"))
+
+class MoveMetaAilment(TableBase):
+ u"""Common status ailments moves can inflict on a single Pokémon, including
+ major ailments like paralysis and minor ailments like trapping.
+ """
+ __tablename__ = 'move_meta_ailments'
+ __singlename__ = 'move_meta_ailment'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class MoveMetaCategory(TableBase):
+ u"""Very general categories that loosely group move effects."""
+ __tablename__ = 'move_meta_categories'
+ __singlename__ = 'move_meta_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+
+create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
+ relation_lazy='joined',
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="A description of the category", format="plaintext", official=False)),
+)
+
+class MoveMetaStatChange(TableBase):
+ u"""Stat changes moves (may) make."""
+ __tablename__ = 'move_meta_stat_changes'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the move"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="ID of the language", foreign=True, format='plaintext'))
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the stat"))
+ change = Column(Integer, nullable=False, index=True,
+ info=dict(description="Amount of increase/decrease, in stages"))
class MoveTarget(TableBase):
u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
"""
__tablename__ = 'move_targets'
+ __singlename__ = 'move_target'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(32), nullable=False,
- info=dict(description="An English name", format='plaintext'))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_target_prose', MoveTarget, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(128), nullable=False,
- info=dict(description="An English description", format='plaintext'))
+ info=dict(description="A description", format='plaintext')),
+)
class Move(TableBase):
u"""A Move: technique or attack a Pokémon can learn to use
__singlename__ = 'move'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description="The English name of the move", official=True, format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description="ID of the generation this move first appeared in"))
type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
info=dict(description="ID of the move's Super Contest effect"))
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True))
+)
+
+
class MoveChangelog(TableBase):
"""History of changes to moves across main game versions."""
__tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
info=dict(description="ID of the move that changed"))
changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
__singlename__ = 'nature'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="An English name of the nature", official=True, format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
"""
return self.increased_stat_id == self.decreased_stat_id
+create_translation_table('nature_names', Nature, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
class NatureBattleStylePreference(TableBase):
u"""Battle Palace move preference
high_hp_preference = Column(Integer, nullable=False,
info=dict(description=u"Chance of using the move, in percent, if HP is over ½"))
-class NatureName(TableBase):
- u"""Non-english name of a Nature
- """
- __tablename__ = 'nature_names'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the nature"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the language"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="The nature's foreign name", foreign=True, format='plaintext'))
-
class NaturePokeathlonStat(TableBase):
u"""Specifies how a Nature affects a Pokéathlon stat
"""
u"""A Pokéathlon stat, such as "Stamina" or "Jump".
"""
__tablename__ = 'pokeathlon_stats'
+ __singlename__ = 'pokeathlon_stat'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="The English name of the stat", official=True, format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('pokeathlon_stat_names', PokeathlonStat, 'names',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Pokedex(TableBase):
u"""A collection of Pokémon species ordered in a particular way
"""
__tablename__ = 'pokedexes'
+ __singlename__ = 'pokedex'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"An English name of the Pokédex", format='plaintext'))
- description = Column(Unicode(512),
- info=dict(description=u"A longer description of the Pokédex", format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokedex_prose', Pokedex, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(512), nullable=False,
+ info=dict(description=u"A longer description of the Pokédex", format='plaintext')),
+)
class Pokemon(TableBase):
u"""A species of Pokémon. The core to this whole mess.
__singlename__ = 'pokemon'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description=u"The English name of the Pokémon", official=True, format='plaintext'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'),
info=dict(description=u"ID of the generation this species first appeared in"))
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
weight = Column(Integer, nullable=False,
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
- species = Column(Unicode(16), nullable=False,
- info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
- official=True, format='plaintext'))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
u"""Returns the Pokémon's name, including its form if applicable."""
if self.form_name:
- return '{0} {1}'.format(self.form_name, self.name)
+ return u'{0} {1}'.format(self.form_name, self.name)
else:
return self.name
else:
return None
+create_translation_table('pokemon_names', Pokemon, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+ species = Column(Unicode(16), nullable=False,
+ info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
+ official=True, format='plaintext')),
+)
+
class PokemonAbility(TableBase):
u"""Maps an ability to a Pokémon that can have it
"""
u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
"""
__tablename__ = 'pokemon_colors'
+ __singlename__ = 'pokemon_color'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon"))
- name = Column(Unicode(6), nullable=False,
- info=dict(description=u"The English name of the color", official=True, format='identifier'))
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_color_names', PokemonColor, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(6), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class PokemonDexNumber(TableBase):
u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version that has this flavor text"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
__singlename__ = 'pokemon_form'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u'A unique ID for this form.'))
- name = Column(Unicode(16), nullable=True,
- info=dict(description=u"This form's name, e.g. \"Plant\" for Plant Cloak Burmy.", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=True,
+ info=dict(description=u"An identifier", format='identifier'))
form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
info=dict(description=u'The ID of the base Pokémon for this form.'))
unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False,
if not self.name:
return None
elif self.form_group and self.form_group.term:
- return '{0} {1}'.format(self.name, self.form_group.term)
+ return u'{0} {1}'.format(self.name, self.form_group.term)
else:
return self.name
"""
if self.name:
- return '{0} {1}'.format(self.name, self.form_base_pokemon.name)
+ return u'{0} {1}'.format(self.name, self.form_base_pokemon.name)
else:
return self.form_base_pokemon.name
+create_translation_table('pokemon_form_names', PokemonForm, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
class PokemonFormGroup(TableBase):
u"""Information about a Pokémon's forms as a group."""
__tablename__ = 'pokemon_form_groups'
+ __singlename__ = 'pokemon_form_group'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the base form Pokémon"))
- term = Column(Unicode(16), nullable=True,
- info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext'))
is_battle_only = Column(Boolean, nullable=False,
info=dict(description=u"Set iff the forms only change in battle"))
+# FIXME remooove
+PokemonFormGroup.id = PokemonFormGroup.pokemon_id
+
+create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose',
+ term = Column(Unicode(16), nullable=True,
+ info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')),
description = Column(markdown.MarkdownColumn(1024), nullable=False,
- info=dict(description=u"English description of how the forms work", format='markdown'))
+ info=dict(description=u"Description of how the forms work", format='markdown')),
+)
class PokemonFormPokeathlonStat(TableBase):
u"""A Pokémon form's performance in one Pokéathlon stat."""
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
__tablename__ = 'pokemon_habitats'
+ __singlename__ = 'pokemon_habitat'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the habitat", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_habitat_names', PokemonHabitat, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
-class PokemonInternalID(TableBase):
+class PokemonGameIndex(TableBase):
u"""The number of a Pokémon a game uses internally
"""
- __tablename__ = 'pokemon_internal_ids'
+ __tablename__ = 'pokemon_game_indices'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description=u"Database ID of the Pokémon"))
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description=u"Database ID of the generation"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
class PokemonItem(TableBase):
u"""A method a move can be learned by, such as "Level up" or "Tutor".
"""
__tablename__ = 'pokemon_move_methods'
+ __singlename__ = 'pokemon_move_method'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description=u"An English name of the method", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(255), nullable=False,
- info=dict(description=u"A detailed description of how the method works", format='plaintext'))
+ info=dict(description=u"A detailed description of how the method works", format='plaintext')),
+)
-class PokemonName(TableBase):
- u"""A non-English name of a Pokémon.
- """
- __tablename__ = 'pokemon_names'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the Pokémon"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"Name of the Pokémon in the language", foreign=True, format='plaintext'))
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
+ __singlename__ = 'pokemon_shape'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description=u"A boring English name of the body shape", format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
awesome_name = Column(Unicode(16), nullable=False,
- info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext'))
+ info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
+)
class PokemonStat(TableBase):
u"""A stat value of a Pokémon
u"""Major areas of the world: Kanto, Johto, etc.
"""
__tablename__ = 'regions'
+ __singlename__ = 'region'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the region", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('region_names', Region, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Stat(TableBase):
u"""A Stat, such as Attack or Speed
"""
__tablename__ = 'stats'
+ __singlename__ = 'stat'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the stat", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
+
+create_translation_table('stat_names', Stat, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class StatHint(TableBase):
+ u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes
+ called "characteristics".
+ """
+ __tablename__ = 'stat_hints'
+ __singlename__ = 'stat_hint'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description=u"ID of the highest stat"))
+ gene_mod_5 = Column(Integer, nullable=False, index=True,
+ info=dict(description=u"Value of the highest stat modulo 5"))
+
+create_translation_table('stat_hint_names', StatHint, 'names',
+ relation_lazy='joined',
+ message = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description=u"The text displayed", official=True, format='plaintext')),
+)
class SuperContestCombo(TableBase):
u"""Combo of two moves in a Super Contest.
u"""An effect a move can have when used in the Super Contest
"""
__tablename__ = 'super_contest_effects'
+ __singlename__ = 'super_contest_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
info=dict(description=u"The number of hearts the user gains."))
+
+create_translation_table('super_contest_effect_prose', SuperContestEffect, 'prose',
flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description=u"An English description of the effect.", format='plaintext'))
+ info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
+)
+
class TypeEfficacy(TableBase):
u"""The damage multiplier used when a move of a particular type damages a
__singlename__ = 'type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this type."))
- name = Column(Unicode(8), nullable=False,
- info=dict(description=u"This type's English name.", format='plaintext'))
- abbreviation = Column(Unicode(3), nullable=False,
- info=dict(description=u"An arbitrary 3-letter abbreviation of this type.", format='plaintext')) # XXX: Or is it not arbitrary?
+ identifier = Column(Unicode(12), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description=u"The ID of the generation this type first appeared in."))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
-class TypeName(TableBase):
- u"""An official non-English name of an elemental type."""
- __tablename__ = 'type_names'
- type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the type."))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the language."))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The name of the type in this language.", foreign=True, format='plaintext'))
+create_translation_table('type_names', Type, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(12), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class VersionGroup(TableBase):
u"""A group of versions, containing either two paired versions (such as Red
class Version(TableBase):
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
+ __singlename__ = 'version'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description=u"The ID of the version group this game belongs to."))
- name = Column(Unicode(32), nullable=False,
- info=dict(description=u'The English "version" name for this game, e.g. "Red", without the rest of the title.', official=True, format='plaintext'))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description=u'And identifier', format='identifier'))
+
+create_translation_table('version_names', Version, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
### Relations down here, to avoid ordering problems
backref='ability',
)
Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
-Ability.foreign_names = relation(AbilityName, backref='ability')
Ability.generation = relation(Generation, backref='abilities')
-Ability.all_pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- order_by=Pokemon.order,
- back_populates='all_abilities',
-)
-Ability.pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- primaryjoin=and_(
- PokemonAbility.ability_id == Ability.id,
- PokemonAbility.is_dream == False
- ),
- order_by=Pokemon.order,
- back_populates='abilities',
-)
-Ability.dream_pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- primaryjoin=and_(
- PokemonAbility.ability_id == Ability.id,
- PokemonAbility.is_dream == True
- ),
- order_by=Pokemon.order,
- back_populates='dream_ability',
-)
AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
AbilityFlavorText.version_group = relation(VersionGroup)
-
-AbilityName.language = relation(Language)
+AbilityFlavorText.language = relation(Language)
Berry.berry_firmness = relation(BerryFirmness, backref='berries')
Berry.firmness = association_proxy('berry_firmness', 'name')
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
-EvolutionChain.pokemon = relation(Pokemon, order_by=Pokemon.order, back_populates='evolution_chain')
Experience.growth_rate = relation(GrowthRate, backref='experience_table')
Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
Item.fling_effect = relation(ItemFlingEffect, backref='items')
-Item.foreign_names = relation(ItemName, backref='item')
Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
Item.category = relation(ItemCategory)
Item.pocket = association_proxy('category', 'pocket')
-ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.items = relation(Item, order_by=Item.identifier)
ItemCategory.pocket = relation(ItemPocket)
ItemFlavorText.version_group = relation(VersionGroup)
+ItemFlavorText.language = relation(Language)
-ItemInternalID.item = relation(Item, backref='internal_ids')
-ItemInternalID.generation = relation(Generation)
-
-ItemName.language = relation(Language)
+ItemGameIndex.item = relation(Item, backref='game_indices')
+ItemGameIndex.generation = relation(Generation)
-ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
-LocationInternalID.location = relation(Location, backref='internal_ids')
-LocationInternalID.generation = relation(Generation)
+LocationGameIndex.location = relation(Location, backref='game_indices')
+LocationGameIndex.generation = relation(Generation)
Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
-Move.foreign_names = relation(MoveName, backref='move')
Move.generation = relation(Generation, backref='moves')
Move.machines = relation(Machine, backref='move')
+Move.meta = relation(MoveMeta, uselist=False, backref='move')
+Move.meta_stat_changes = relation(MoveMetaStatChange)
Move.move_effect = relation(MoveEffect, backref='moves')
Move.move_flags = relation(MoveFlag, backref='move')
Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
Move.target = relation(MoveTarget, backref='moves')
-Move.type = relation(Type, back_populates='moves')
+Move.type = relation(Type, backref='moves')
Move.effect = markdown.MoveEffectProperty('effect')
+Move.effect_map = markdown.MoveEffectProperty('effect_map')
Move.short_effect = markdown.MoveEffectProperty('short_effect')
+Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
MoveChangelog.type = relation(Type, backref='move_changelog')
MoveChangelog.effect = markdown.MoveEffectProperty('effect')
+MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
+MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')
MoveFlag.flag = relation(MoveFlagType)
MoveFlavorText.version_group = relation(VersionGroup)
+MoveFlavorText.language = relation(Language)
-MoveName.language = relation(Language)
+MoveMeta.category = relation(MoveMetaCategory, backref='move_meta')
+MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta')
+
+MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes')
-Nature.foreign_names = relation(NatureName, backref='nature')
Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
backref='decreasing_natures')
Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
-NatureName.language = relation(Language)
-
NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
-Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, back_populates='pokedex')
+Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, backref='pokedex')
Pokemon.all_abilities = relation(Ability,
secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
+ backref=backref('all_pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.abilities = relation(Ability,
secondary=PokemonAbility.__table__,
PokemonAbility.is_dream == False,
),
order_by=PokemonAbility.slot,
+ backref=backref('pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.dream_ability = relation(Ability,
secondary=PokemonAbility.__table__,
PokemonAbility.is_dream == True,
),
uselist=False,
+ backref=backref('dream_pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
Pokemon.color = association_proxy('pokemon_color', 'name')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
backref=backref('pokemon', order_by=Pokemon.order))
-Pokemon.evolution_chain = relation(EvolutionChain, back_populates='pokemon')
+Pokemon.evolution_chain = relation(EvolutionChain, backref=backref('pokemon', order_by=Pokemon.order))
Pokemon.child_pokemon = relation(Pokemon,
primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
secondary=PokemonEvolution.__table__,
backref=backref('parent_pokemon', uselist=False),
)
Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
-Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
- order_by=(PokemonForm.order.asc(), PokemonForm.name.asc()))
+ order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
Pokemon.default_form = relation(PokemonForm,
primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True),
uselist=False,
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
-Pokemon.types = relation(Type, secondary=PokemonType.__table__,
- order_by=PokemonType.slot.asc(),
- back_populates='pokemon')
+Pokemon.types = relation(Type,
+ secondary=PokemonType.__table__,
+ order_by=PokemonType.slot.asc(),
+ backref=backref('pokemon', order_by=Pokemon.order),
+)
PokemonDexNumber.pokedex = relation(Pokedex)
)
PokemonFlavorText.version = relation(Version)
+PokemonFlavorText.language = relation(Language)
PokemonForm.form_base_pokemon = relation(Pokemon, primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id)
PokemonForm.unique_pokemon = relation(Pokemon, backref=backref('unique_form', uselist=False),
PokemonMove.move = relation(Move, backref='pokemon_moves')
PokemonMove.method = relation(PokemonMoveMethod)
-PokemonName.language = relation(Language, lazy='joined')
-
PokemonStat.stat = relation(Stat)
# This is technically a has-many; Generation.main_region_id -> Region.id
Stat.damage_class = relation(MoveDamageClass, backref='stats')
+StatHint.stat = relation(Stat, backref='hints')
+
SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
backref='super_contest_combo_first')
SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
-Type.foreign_names = relation(TypeName, backref='type')
-Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__,
- order_by=Pokemon.order,
- back_populates='types')
-Type.moves = relation(Move, back_populates='type', order_by=Move.name)
-
-TypeName.language = relation(Language)
-Version.version_group = relation(VersionGroup, back_populates='versions')
Version.generation = association_proxy('version_group', 'generation')
-VersionGroup.versions = relation(Version, order_by=Version.id, back_populates='version_group')
+VersionGroup.versions = relation(Version, order_by=Version.id, backref='version_group')
VersionGroup.generation = relation(Generation, backref='version_groups')
VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
VersionGroup.regions = association_proxy('version_group_regions', 'region')
-VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups')