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Random lookup algorithm is now more naive, but less broken.
2011-02-06
a_magical_me
Load/dump dance.
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2011-02-06
a_magical_me
Rename Basculin's sprites. #451
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2010-12-21
a_magical_me
Add a script for setting pokemon.order
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2010-12-21
a_magical_me
Add order_by=Pokemon.order to a few relations.
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2010-12-21
a_magical_me
Fix Rotom's forms' order.
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2010-12-15
a_magical_me
Give Pokemon an order column.
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2010-09-23
a_magical_me
Add B&W Substitute sprites.
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2010-09-23
a_magical_me
Fix B&W sprites for 585, 586, 649.
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2010-06-17
a_magical_me
Re-rip G/S/C egg moves.
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2010-05-25
a_magical_me
Python 2.5 compatibility
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2010-05-14
a_magical_me
Factor out logic for finding the default db/index....
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2010-05-07
a_magical_me
Munge SGB colors. Add GBC colors. #245
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2010-05-02
a_magical_me
Ripped Gen I Pokémon sprites. #245
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2010-04-27
a_magical_me
Add experience tables.
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2010-04-21
a_magical_me
Fix location_area_encounter_rates
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2010-04-13
a_magical_me
Fix HGSS fishing encounter slot rarities.
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2010-04-13
a_magical_me
Fix RBY grass/water encounter slot rarities.
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2010-04-13
a_magical_me
Add slot index to encounter_slots
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2010-02-09
a_magical_me
Add Gen III wild held items.
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