Recolored the cropped Kecleon purple. :3
[zzz-pokedex.git] / pokedex / db / tables.py
1 # encoding: utf8
2
3 from sqlalchemy import Column, ForeignKey, MetaData, Table
4 from sqlalchemy.ext.declarative import declarative_base
5 from sqlalchemy.orm import backref, relation
6 from sqlalchemy.types import *
7 from sqlalchemy.databases.mysql import *
8
9 metadata = MetaData()
10 TableBase = declarative_base(metadata=metadata)
11
12 class Ability(TableBase):
13 __tablename__ = 'abilities'
14 id = Column(Integer, primary_key=True, nullable=False)
15 name = Column(Unicode(24), nullable=False)
16 flavor_text = Column(Unicode(64), nullable=False)
17 effect = Column(Unicode(255), nullable=False)
18
19 class ContestEffect(TableBase):
20 __tablename__ = 'contest_effects'
21 id = Column(Integer, primary_key=True, nullable=False)
22 appeal = Column(SmallInteger, nullable=False)
23 jam = Column(SmallInteger, nullable=False)
24 flavor = Column(Unicode(255), nullable=False)
25 effect = Column(Unicode(255), nullable=False)
26
27 class EggGroup(TableBase):
28 __tablename__ = 'egg_groups'
29 id = Column(Integer, primary_key=True, nullable=False)
30 name = Column(Unicode(16), nullable=False)
31
32 class Encounter(TableBase):
33 """Rows in this table represent encounters with wild Pokémon.
34
35 Within a given area in a given game, encounters are differentiated by the
36 slot they are in and a world condition.
37
38 Groups of slots belong to encounter types; these are what the player is
39 doing to get an encounter, such as surfing or walking through tall grass.
40
41 Within an encounter type, slots are defined primarily by rarity. Each slot
42 can also be affected by a world condition; for example, the 20% slot for
43 walking in tall grass is affected by whether a swarm is in effect in the
44 areas. "There is a swarm" and "there is not a swarm" are conditions, and
45 together they make a condition group. However, since "not a swarm" is a
46 base state rather than any sort of new state, it is omitted and instead
47 referred to by a NULL.
48
49 A slot (20% walking in grass) and single world condition (NULL, i.e. no
50 swarm) are thus enough to define a specific encounter.
51
52 Well, okay, almost: each slot actually appears twice.
53 """
54
55 __tablename__ = 'encounters'
56 id = Column(Integer, primary_key=True, nullable=False)
57 version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
58 location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
59 encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
60 encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
61 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
62 min_level = Column(Integer, nullable=False, autoincrement=False)
63 max_level = Column(Integer, nullable=False, autoincrement=False)
64
65 class EncounterCondition(TableBase):
66 """Rows in this table represent something different about the world that
67 can affect what Pokémon are encountered.
68 """
69
70 __tablename__ = 'encounter_conditions'
71 id = Column(Integer, primary_key=True, nullable=False)
72 encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
73 name = Column(Unicode(64), nullable=False)
74
75 class EncounterConditionGroup(TableBase):
76 """Rows in this table represent a group of mutually exclusive conditions,
77 such as morning/day/night. "Conditions" that are part of the default state
78 of the world, such as "not during a swarm" or "not using the PokéRadar",
79 are not included in this table and are referred to by NULLs in other
80 tables.
81 """
82
83 __tablename__ = 'encounter_condition_groups'
84 id = Column(Integer, primary_key=True, nullable=False)
85 name = Column(Unicode(64), nullable=False)
86
87 class EncounterType(TableBase):
88 """Rows in this table represent ways the player can enter a wild encounter;
89 i.e. surfing, fishing, or walking through tall grass.
90 """
91
92 __tablename__ = 'encounter_types'
93 id = Column(Integer, primary_key=True, nullable=False)
94 name = Column(Unicode(64), nullable=False)
95
96 class EncounterTypeSlot(TableBase):
97 """Rows in this table represent an abstract "slot" within an encounter
98 type, associated with both a condition group and a rarity.
99
100 Note that there are two encounters per slot, so the rarities will only add
101 up to 50.
102 """
103
104 __tablename__ = 'encounter_type_slots'
105 id = Column(Integer, primary_key=True, nullable=False)
106 encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
107 encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
108 rarity = Column(Integer, nullable=False, autoincrement=False)
109
110 class EvolutionChain(TableBase):
111 __tablename__ = 'evolution_chains'
112 id = Column(Integer, primary_key=True, nullable=False)
113 growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
114 steps_to_hatch = Column(Integer, nullable=False)
115 baby_trigger_item = Column(Unicode(12))
116
117 class EvolutionMethod(TableBase):
118 __tablename__ = 'evolution_methods'
119 id = Column(Integer, primary_key=True, nullable=False)
120 name = Column(Unicode(64), nullable=False)
121 description = Column(Unicode(255), nullable=False)
122
123 class Generation(TableBase):
124 __tablename__ = 'generations'
125 id = Column(Integer, primary_key=True, nullable=False)
126 name = Column(Unicode(16), nullable=False)
127 main_region = Column(Unicode(16), nullable=False)
128
129 class GrowthRate(TableBase):
130 __tablename__ = 'growth_rates'
131 id = Column(Integer, primary_key=True, nullable=False)
132 name = Column(Unicode(16), nullable=False)
133 formula = Column(Unicode(255), nullable=False)
134
135 class Language(TableBase):
136 __tablename__ = 'languages'
137 id = Column(Integer, primary_key=True, nullable=False)
138 name = Column(Unicode(16), nullable=False)
139
140 class Location(TableBase):
141 __tablename__ = 'locations'
142 id = Column(Integer, primary_key=True, nullable=False)
143 generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
144 name = Column(Unicode(64), nullable=False)
145
146 class LocationArea(TableBase):
147 __tablename__ = 'location_areas'
148 id = Column(Integer, primary_key=True, nullable=False)
149 location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
150 internal_id = Column(Integer, nullable=False)
151 name = Column(Unicode(64), nullable=True)
152
153 class MoveEffect(TableBase):
154 __tablename__ = 'move_effects'
155 id = Column(Integer, primary_key=True, nullable=False)
156 priority = Column(SmallInteger, nullable=False)
157 short_effect = Column(Unicode(128), nullable=False)
158 effect = Column(Unicode(255), nullable=False)
159
160 class MoveTarget(TableBase):
161 __tablename__ = 'move_targets'
162 id = Column(Integer, primary_key=True, nullable=False)
163 name = Column(Unicode(32), nullable=False)
164 description = Column(Unicode(128), nullable=False)
165
166 class Move(TableBase):
167 __tablename__ = 'moves'
168 id = Column(Integer, primary_key=True, nullable=False)
169 name = Column(Unicode(12), nullable=False)
170 type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
171 power = Column(SmallInteger)
172 pp = Column(SmallInteger, nullable=False)
173 accuracy = Column(SmallInteger)
174 target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
175 category = Column(Unicode(8), nullable=False)
176 effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
177 effect_chance = Column(Integer)
178 contest_type = Column(Unicode(8), nullable=False)
179 contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
180 super_contest_effect_id = Column(Integer, nullable=False)
181
182 class Pokemon(TableBase):
183 """The core to this whole mess.
184
185 Note that I use both 'forme' and 'form' in both code and the database. I
186 only use 'forme' when specifically referring to Pokémon that have multiple
187 distinct species as forms—i.e., different stats or movesets. 'Form' is a
188 more general term referring to any variation within a species, including
189 purely cosmetic forms like Unown.
190 """
191 __tablename__ = 'pokemon'
192 id = Column(Integer, primary_key=True, nullable=False)
193 name = Column(Unicode(20), nullable=False)
194 forme_name = Column(Unicode(16))
195 forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
196 generation_id = Column(Integer, ForeignKey('generations.id'))
197 evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
198 evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
199 evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
200 evolution_parameter = Column(Unicode(32))
201 height = Column(Integer, nullable=False)
202 weight = Column(Integer, nullable=False)
203 species = Column(Unicode(16), nullable=False)
204 color = Column(Unicode(6), nullable=False)
205 pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
206 habitat = Column(Unicode(16), nullable=False)
207 gender_rate = Column(Integer, nullable=False)
208 capture_rate = Column(Integer, nullable=False)
209 base_experience = Column(Integer, nullable=False)
210 base_happiness = Column(Integer, nullable=False)
211 gen1_internal_id = Column(Integer)
212 is_baby = Column(Boolean, nullable=False)
213 has_gen4_fem_sprite = Column(Boolean, nullable=False)
214 has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
215
216 ### Stuff to handle alternate Pokémon forms
217
218 @property
219 def national_id(self):
220 """Returns the National Pokédex number for this Pokémon. Use this
221 instead of the id directly; alternate formes may make the id incorrect.
222 """
223
224 if self.forme_base_pokemon_id:
225 return self.forme_base_pokemon_id
226 return self.id
227
228 @property
229 def full_name(self):
230 """Returns the name of this Pokémon, including its Forme, if any."""
231
232 if self.forme_name:
233 return "%s %s" % (self.forme_name.capitalize(), self.name)
234 return self.name
235
236 @property
237 def normal_form(self):
238 """Returns the normal form for this Pokémon; i.e., this will return
239 regular Deoxys when called on any Deoxys form.
240 """
241
242 if self.forme_base_pokemon:
243 return self.forme_base_pokemon
244
245 return self
246
247 class PokemonAbility(TableBase):
248 __tablename__ = 'pokemon_abilities'
249 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
250 ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
251 slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
252
253 class PokemonDexNumber(TableBase):
254 __tablename__ = 'pokemon_dex_numbers'
255 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
256 generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
257 pokedex_number = Column(Integer, nullable=False)
258
259 class PokemonEggGroup(TableBase):
260 __tablename__ = 'pokemon_egg_groups'
261 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
262 egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
263
264 class PokemonFlavorText(TableBase):
265 __tablename__ = 'pokemon_flavor_text'
266 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
267 version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
268 flavor_text = Column(Unicode(255), nullable=False)
269
270 class PokemonFormGroup(TableBase):
271 __tablename__ = 'pokemon_form_groups'
272 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
273 description = Column(Unicode(512), nullable=False)
274
275 class PokemonFormSprite(TableBase):
276 __tablename__ = 'pokemon_form_sprites'
277 id = Column(Integer, primary_key=True, nullable=False)
278 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
279 name = Column(Unicode(16), nullable=True)
280
281 class PokemonName(TableBase):
282 __tablename__ = 'pokemon_names'
283 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
284 language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
285 name = Column(Unicode(16), nullable=False)
286
287 class PokemonShape(TableBase):
288 __tablename__ = 'pokemon_shapes'
289 id = Column(Integer, primary_key=True, nullable=False)
290 name = Column(Unicode(24), nullable=False)
291 awesome_name = Column(Unicode(16), nullable=False)
292
293 class PokemonStat(TableBase):
294 __tablename__ = 'pokemon_stats'
295 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
296 stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
297 base_stat = Column(Integer, nullable=False)
298 effort = Column(Integer, nullable=False)
299
300 class PokemonType(TableBase):
301 __tablename__ = 'pokemon_types'
302 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
303 type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
304 slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
305
306 class Stat(TableBase):
307 __tablename__ = 'stats'
308 id = Column(Integer, primary_key=True, nullable=False)
309 name = Column(Unicode(16), nullable=False)
310
311 class TypeEfficacy(TableBase):
312 __tablename__ = 'type_efficacy'
313 damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
314 target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
315 damage_factor = Column(Integer, nullable=False)
316
317 class Type(TableBase):
318 __tablename__ = 'types'
319 id = Column(Integer, primary_key=True, nullable=False)
320 name = Column(Unicode(8), nullable=False)
321 abbreviation = Column(Unicode(3), nullable=False)
322
323 class VersionGroup(TableBase):
324 __tablename__ = 'version_groups'
325 id = Column(Integer, primary_key=True, nullable=False)
326 generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
327
328 class Version(TableBase):
329 __tablename__ = 'versions'
330 id = Column(Integer, primary_key=True, nullable=False)
331 version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
332 name = Column(Unicode(32), nullable=False)
333
334
335 ### Relations down here, to avoid ordering problems
336 Encounter.pokemon = relation(Pokemon, backref='encounters')
337 Encounter.version = relation(Version, backref='encounters')
338 Encounter.location_area = relation(LocationArea, backref='encounters')
339 Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
340 Encounter.condition = relation(EncounterCondition, backref='encounters')
341
342 EncounterCondition.group = relation(EncounterConditionGroup,
343 backref='conditions')
344
345 EncounterTypeSlot.type = relation(EncounterType, backref='slots')
346
347 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
348
349 LocationArea.location = relation(Location, backref='areas')
350
351 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
352 order_by=PokemonAbility.slot,
353 backref='pokemon')
354 Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
355 backref=backref('forme_base_pokemon',
356 remote_side=[Pokemon.id]))
357 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
358 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
359 order_by=PokemonEggGroup.egg_group_id,
360 backref='pokemon')
361 Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
362 Pokemon.evolution_method = relation(EvolutionMethod)
363 Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
364 backref=backref('evolution_parent',
365 remote_side=[Pokemon.id]))
366 Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
367 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
368 Pokemon.generation = relation(Generation, backref='pokemon')
369 Pokemon.shape = relation(PokemonShape, backref='pokemon')
370 Pokemon.stats = relation(PokemonStat, backref='pokemon')
371 Pokemon.types = relation(Type, secondary=PokemonType.__table__)
372
373 PokemonDexNumber.generation = relation(Generation)
374
375 PokemonFlavorText.version = relation(Version)
376
377 PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
378 uselist=False))
379 PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
380
381 PokemonName.language = relation(Language)
382
383 PokemonStat.stat = relation(Stat)
384
385 Type.damage_efficacies = relation(TypeEfficacy,
386 primaryjoin=Type.id
387 ==TypeEfficacy.damage_type_id,
388 backref='damage_type')
389 Type.target_efficacies = relation(TypeEfficacy,
390 primaryjoin=Type.id
391 ==TypeEfficacy.target_type_id,
392 backref='target_type')
393
394 Version.generation = relation(Generation, secondary=VersionGroup.__table__,
395 backref='versions')