Minor fixes to a handful of move effects.
[zzz-pokedex.git] / pokedex / tests / __init__.py
1 import unittest
2
3 from pokedex.lookup import open_index
4 from pokedex.db import connect
5 from pokedex.db.load import load
6
7 def setup():
8 # Reload data just in case
9 session = connect()
10 open_index(session=session, recreate=True)
11
12
13 def teardown():
14 pass