When loading Pokédex data, commit every 1000 rows.
[zzz-pokedex.git] / pokedex / db / tables.py
1 # encoding: utf8
2
3 from sqlalchemy import Column, ForeignKey, MetaData, Table
4 from sqlalchemy.ext.declarative import declarative_base
5 from sqlalchemy.ext.associationproxy import association_proxy
6 from sqlalchemy.orm import backref, relation
7 from sqlalchemy.types import *
8 from sqlalchemy.databases.mysql import *
9
10 from pokedex.db import rst
11
12 metadata = MetaData()
13 TableBase = declarative_base(metadata=metadata)
14
15 class Ability(TableBase):
16 __tablename__ = 'abilities'
17 __singlename__ = 'ability'
18 id = Column(Integer, primary_key=True, nullable=False)
19 name = Column(Unicode(24), nullable=False)
20 flavor_text = Column(Unicode(64), nullable=False)
21 effect = Column(Unicode(255), nullable=False)
22
23 class ContestEffect(TableBase):
24 __tablename__ = 'contest_effects'
25 id = Column(Integer, primary_key=True, nullable=False)
26 appeal = Column(SmallInteger, nullable=False)
27 jam = Column(SmallInteger, nullable=False)
28 flavor = Column(Unicode(255), nullable=False)
29 effect = Column(Unicode(255), nullable=False)
30
31 class EggGroup(TableBase):
32 __tablename__ = 'egg_groups'
33 id = Column(Integer, primary_key=True, nullable=False)
34 name = Column(Unicode(16), nullable=False)
35
36 class Encounter(TableBase):
37 """Rows in this table represent encounters with wild Pokémon.
38
39 Within a given area in a given game, encounters are differentiated by the
40 slot they are in and a world condition.
41
42 Groups of slots belong to encounter types; these are what the player is
43 doing to get an encounter, such as surfing or walking through tall grass.
44
45 Within an encounter type, slots are defined primarily by rarity. Each slot
46 can also be affected by a world condition; for example, the 20% slot for
47 walking in tall grass is affected by whether a swarm is in effect in the
48 areas. "There is a swarm" and "there is not a swarm" are conditions, and
49 together they make a condition group. However, since "not a swarm" is a
50 base state rather than any sort of new state, it is omitted and instead
51 referred to by a NULL.
52
53 A slot (20% walking in grass) and single world condition (NULL, i.e. no
54 swarm) are thus enough to define a specific encounter.
55
56 Well, okay, almost: each slot actually appears twice.
57 """
58
59 __tablename__ = 'encounters'
60 id = Column(Integer, primary_key=True, nullable=False)
61 version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
62 location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
63 encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
64 encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
65 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
66 min_level = Column(Integer, nullable=False, autoincrement=False)
67 max_level = Column(Integer, nullable=False, autoincrement=False)
68
69 class EncounterCondition(TableBase):
70 """Rows in this table represent something different about the world that
71 can affect what Pokémon are encountered.
72 """
73
74 __tablename__ = 'encounter_conditions'
75 id = Column(Integer, primary_key=True, nullable=False)
76 encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
77 name = Column(Unicode(64), nullable=False)
78
79 class EncounterConditionGroup(TableBase):
80 """Rows in this table represent a group of mutually exclusive conditions,
81 such as morning/day/night. "Conditions" that are part of the default state
82 of the world, such as "not during a swarm" or "not using the PokéRadar",
83 are not included in this table and are referred to by NULLs in other
84 tables.
85 """
86
87 __tablename__ = 'encounter_condition_groups'
88 id = Column(Integer, primary_key=True, nullable=False)
89 name = Column(Unicode(64), nullable=False)
90
91 class EncounterType(TableBase):
92 """Rows in this table represent ways the player can enter a wild encounter;
93 i.e. surfing, fishing, or walking through tall grass.
94 """
95
96 __tablename__ = 'encounter_types'
97 id = Column(Integer, primary_key=True, nullable=False)
98 name = Column(Unicode(64), nullable=False)
99
100 class EncounterTypeSlot(TableBase):
101 """Rows in this table represent an abstract "slot" within an encounter
102 type, associated with both a condition group and a rarity.
103
104 Note that there are two encounters per slot, so the rarities will only add
105 up to 50.
106 """
107
108 __tablename__ = 'encounter_type_slots'
109 id = Column(Integer, primary_key=True, nullable=False)
110 encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
111 encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
112 rarity = Column(Integer, nullable=False, autoincrement=False)
113
114 class EvolutionChain(TableBase):
115 __tablename__ = 'evolution_chains'
116 id = Column(Integer, primary_key=True, nullable=False)
117 growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
118 steps_to_hatch = Column(Integer, nullable=False)
119 baby_trigger_item = Column(Unicode(12))
120
121 class EvolutionMethod(TableBase):
122 __tablename__ = 'evolution_methods'
123 id = Column(Integer, primary_key=True, nullable=False)
124 name = Column(Unicode(64), nullable=False)
125 description = Column(Unicode(255), nullable=False)
126
127 class Generation(TableBase):
128 __tablename__ = 'generations'
129 id = Column(Integer, primary_key=True, nullable=False)
130 name = Column(Unicode(16), nullable=False)
131 main_region = Column(Unicode(16), nullable=False)
132
133 class GrowthRate(TableBase):
134 """`formula` is written in LaTeX math notation."""
135 __tablename__ = 'growth_rates'
136 id = Column(Integer, primary_key=True, nullable=False)
137 name = Column(Unicode(20), nullable=False)
138 formula = Column(Unicode(500), nullable=False)
139
140 class Item(TableBase):
141 __tablename__ = 'items'
142 __singlename__ = 'item'
143 id = Column(Integer, primary_key=True, nullable=False)
144 name = Column(Unicode(16), nullable=False)
145
146 class Language(TableBase):
147 __tablename__ = 'languages'
148 id = Column(Integer, primary_key=True, nullable=False)
149 name = Column(Unicode(16), nullable=False)
150
151 class Location(TableBase):
152 __tablename__ = 'locations'
153 __singlename__ = 'location'
154 id = Column(Integer, primary_key=True, nullable=False)
155 generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
156 name = Column(Unicode(64), nullable=False)
157
158 class LocationArea(TableBase):
159 __tablename__ = 'location_areas'
160 id = Column(Integer, primary_key=True, nullable=False)
161 location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
162 internal_id = Column(Integer, nullable=False)
163 name = Column(Unicode(64), nullable=True)
164
165 class Machine(TableBase):
166 __tablename__ = 'machines'
167 machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
168 generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
169 move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
170
171 class MoveDamageClass(TableBase):
172 __tablename__ = 'move_damage_classes'
173 id = Column(Integer, primary_key=True, nullable=False)
174 name = Column(Unicode(8), nullable=False)
175 description = Column(Unicode(64), nullable=False)
176
177 class MoveEffect(TableBase):
178 __tablename__ = 'move_effects'
179 id = Column(Integer, primary_key=True, nullable=False)
180 priority = Column(SmallInteger, nullable=False)
181 short_effect = Column(Unicode(256), nullable=False)
182 effect = Column(Unicode(5120), nullable=False)
183
184 class MoveTarget(TableBase):
185 __tablename__ = 'move_targets'
186 id = Column(Integer, primary_key=True, nullable=False)
187 name = Column(Unicode(32), nullable=False)
188 description = Column(Unicode(128), nullable=False)
189
190 class Move(TableBase):
191 __tablename__ = 'moves'
192 __singlename__ = 'move'
193 id = Column(Integer, primary_key=True, nullable=False)
194 name = Column(Unicode(12), nullable=False)
195 generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
196 type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
197 power = Column(SmallInteger)
198 pp = Column(SmallInteger, nullable=False)
199 accuracy = Column(SmallInteger)
200 target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
201 damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
202 effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
203 effect_chance = Column(Integer)
204 contest_type = Column(Unicode(8), nullable=False)
205 contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
206 super_contest_effect_id = Column(Integer, nullable=False)
207
208 class Pokemon(TableBase):
209 """The core to this whole mess.
210
211 Note that I use both 'forme' and 'form' in both code and the database. I
212 only use 'forme' when specifically referring to Pokémon that have multiple
213 distinct species as forms—i.e., different stats or movesets. 'Form' is a
214 more general term referring to any variation within a species, including
215 purely cosmetic forms like Unown.
216 """
217 __tablename__ = 'pokemon'
218 __singlename__ = 'pokemon'
219 id = Column(Integer, primary_key=True, nullable=False)
220 name = Column(Unicode(20), nullable=False)
221 forme_name = Column(Unicode(16))
222 forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
223 generation_id = Column(Integer, ForeignKey('generations.id'))
224 evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
225 evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
226 evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
227 evolution_parameter = Column(Unicode(32))
228 height = Column(Integer, nullable=False)
229 weight = Column(Integer, nullable=False)
230 species = Column(Unicode(16), nullable=False)
231 color = Column(Unicode(6), nullable=False)
232 pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
233 habitat = Column(Unicode(16), nullable=False)
234 gender_rate = Column(Integer, nullable=False)
235 capture_rate = Column(Integer, nullable=False)
236 base_experience = Column(Integer, nullable=False)
237 base_happiness = Column(Integer, nullable=False)
238 gen1_internal_id = Column(Integer)
239 is_baby = Column(Boolean, nullable=False)
240 has_gen4_fem_sprite = Column(Boolean, nullable=False)
241 has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
242
243 ### Stuff to handle alternate Pokémon forms
244
245 @property
246 def national_id(self):
247 """Returns the National Pokédex number for this Pokémon. Use this
248 instead of the id directly; alternate formes may make the id incorrect.
249 """
250
251 if self.forme_base_pokemon_id:
252 return self.forme_base_pokemon_id
253 return self.id
254
255 @property
256 def full_name(self):
257 """Returns the name of this Pokémon, including its Forme, if any."""
258
259 if self.forme_name:
260 return "%s %s" % (self.forme_name.capitalize(), self.name)
261 return self.name
262
263 @property
264 def normal_form(self):
265 """Returns the normal form for this Pokémon; i.e., this will return
266 regular Deoxys when called on any Deoxys form.
267 """
268
269 if self.forme_base_pokemon:
270 return self.forme_base_pokemon
271
272 return self
273
274 class PokemonAbility(TableBase):
275 __tablename__ = 'pokemon_abilities'
276 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
277 ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
278 slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
279
280 class PokemonDexNumber(TableBase):
281 __tablename__ = 'pokemon_dex_numbers'
282 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
283 generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
284 pokedex_number = Column(Integer, nullable=False)
285
286 class PokemonEggGroup(TableBase):
287 __tablename__ = 'pokemon_egg_groups'
288 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
289 egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
290
291 class PokemonFlavorText(TableBase):
292 __tablename__ = 'pokemon_flavor_text'
293 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
294 version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
295 flavor_text = Column(Unicode(255), nullable=False)
296
297 class PokemonFormGroup(TableBase):
298 __tablename__ = 'pokemon_form_groups'
299 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
300 description = Column(Unicode(512), nullable=False)
301
302 class PokemonFormSprite(TableBase):
303 __tablename__ = 'pokemon_form_sprites'
304 id = Column(Integer, primary_key=True, nullable=False)
305 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
306 name = Column(Unicode(16), nullable=True)
307
308 class PokemonItem(TableBase):
309 __tablename__ = 'pokemon_items'
310 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
311 version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
312 item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
313 rarity = Column(Integer, nullable=False)
314
315 class PokemonMove(TableBase):
316 __tablename__ = 'pokemon_moves'
317 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
318 version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
319 move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
320 pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
321 level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
322 order = Column(Integer, nullable=True)
323
324 class PokemonMoveMethod(TableBase):
325 __tablename__ = 'pokemon_move_methods'
326 id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
327 name = Column(Unicode(64), nullable=False)
328 description = Column(Unicode(255), nullable=False)
329
330 class PokemonName(TableBase):
331 __tablename__ = 'pokemon_names'
332 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
333 language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
334 name = Column(Unicode(16), nullable=False)
335
336 class PokemonShape(TableBase):
337 __tablename__ = 'pokemon_shapes'
338 id = Column(Integer, primary_key=True, nullable=False)
339 name = Column(Unicode(24), nullable=False)
340 awesome_name = Column(Unicode(16), nullable=False)
341
342 class PokemonStat(TableBase):
343 __tablename__ = 'pokemon_stats'
344 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
345 stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
346 base_stat = Column(Integer, nullable=False)
347 effort = Column(Integer, nullable=False)
348
349 class PokemonType(TableBase):
350 __tablename__ = 'pokemon_types'
351 pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
352 type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
353 slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
354
355 class Stat(TableBase):
356 __tablename__ = 'stats'
357 id = Column(Integer, primary_key=True, nullable=False)
358 name = Column(Unicode(16), nullable=False)
359
360 class TypeEfficacy(TableBase):
361 __tablename__ = 'type_efficacy'
362 damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
363 target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
364 damage_factor = Column(Integer, nullable=False)
365
366 class Type(TableBase):
367 __tablename__ = 'types'
368 __singlename__ = 'type'
369 id = Column(Integer, primary_key=True, nullable=False)
370 name = Column(Unicode(8), nullable=False)
371 abbreviation = Column(Unicode(3), nullable=False)
372
373 class VersionGroup(TableBase):
374 __tablename__ = 'version_groups'
375 id = Column(Integer, primary_key=True, nullable=False)
376 generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
377
378 class Version(TableBase):
379 __tablename__ = 'versions'
380 id = Column(Integer, primary_key=True, nullable=False)
381 version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
382 name = Column(Unicode(32), nullable=False)
383
384
385 ### Relations down here, to avoid ordering problems
386 Encounter.pokemon = relation(Pokemon, backref='encounters')
387 Encounter.version = relation(Version, backref='encounters')
388 Encounter.location_area = relation(LocationArea, backref='encounters')
389 Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
390 Encounter.condition = relation(EncounterCondition, backref='encounters')
391
392 EncounterCondition.group = relation(EncounterConditionGroup,
393 backref='conditions')
394
395 EncounterTypeSlot.type = relation(EncounterType, backref='slots')
396
397 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
398
399 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
400
401 LocationArea.location = relation(Location, backref='areas')
402
403 Machine.generation = relation(Generation)
404
405 Move.damage_class = relation(MoveDamageClass, backref='moves')
406 Move.move_effect = relation(MoveEffect, backref='moves')
407 Move.generation = relation(Generation, backref='moves')
408 Move.machines = relation(Machine, backref='move')
409 Move.target = relation(MoveTarget, backref='moves')
410 Move.type = relation(Type, backref='moves')
411
412 Move.effect = rst.MoveEffectProperty('effect')
413 Move.priority = association_proxy('move_effect', 'priority')
414 Move.short_effect = rst.MoveEffectProperty('short_effect')
415
416 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
417 order_by=PokemonAbility.slot,
418 backref='pokemon')
419 Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
420 backref=backref('forme_base_pokemon',
421 remote_side=[Pokemon.id]))
422 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
423 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
424 order_by=PokemonEggGroup.egg_group_id,
425 backref='pokemon')
426 Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
427 Pokemon.evolution_method = relation(EvolutionMethod)
428 Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
429 backref=backref('evolution_parent',
430 remote_side=[Pokemon.id]))
431 Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
432 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
433 Pokemon.items = relation(PokemonItem)
434 Pokemon.generation = relation(Generation, backref='pokemon')
435 Pokemon.shape = relation(PokemonShape, backref='pokemon')
436 Pokemon.stats = relation(PokemonStat, backref='pokemon')
437 Pokemon.types = relation(Type, secondary=PokemonType.__table__)
438
439 PokemonDexNumber.generation = relation(Generation)
440
441 PokemonFlavorText.version = relation(Version)
442
443 PokemonItem.item = relation(Item, backref='pokemon')
444 PokemonItem.version = relation(Version)
445
446 PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
447 uselist=False))
448 PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
449
450 PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
451 PokemonMove.version_group = relation(VersionGroup)
452 PokemonMove.move = relation(Move, backref='pokemon_moves')
453 PokemonMove.method = relation(PokemonMoveMethod)
454
455 PokemonName.language = relation(Language)
456
457 PokemonStat.stat = relation(Stat)
458
459 Type.damage_efficacies = relation(TypeEfficacy,
460 primaryjoin=Type.id
461 ==TypeEfficacy.damage_type_id,
462 backref='damage_type')
463 Type.target_efficacies = relation(TypeEfficacy,
464 primaryjoin=Type.id
465 ==TypeEfficacy.target_type_id,
466 backref='target_type')
467
468 Version.version_group = relation(VersionGroup, backref='versions')
469 Version.generation = association_proxy('version_group', 'generation')
470
471 VersionGroup.generation = relation(Generation, backref='version_groups')