Use Unova's English name. #451
[zzz-pokedex.git] / pokedex / db / markdown.py
1 # encoding: utf8
2 u"""Implements the markup used for description and effect text in the database.
3
4 The language used is a variation of Markdown and Markdown Extra. There are
5 docs for each at http://daringfireball.net/projects/markdown/ and
6 http://michelf.com/projects/php-markdown/extra/ respectively.
7
8 Pokédex links are represented with the extended syntax `[name]{type}`, e.g.,
9 `[Eevee]{pokemon}`. The actual code that parses these is in spline-pokedex.
10 """
11 from __future__ import absolute_import
12
13 import markdown
14 import sqlalchemy.types
15
16 class MarkdownString(object):
17 """Wraps a Markdown string. Stringifies to the original text, but .as_html
18 will return an HTML rendering.
19
20 To add extensions to the rendering (which is necessary for rendering links
21 correctly, and which spline-pokedex does), you must append to this class's
22 `markdown_extensions` list. Yep, that's gross.
23 """
24
25 markdown_extensions = ['extra']
26
27 def __init__(self, source_text):
28 self.source_text = source_text
29 self._as_html = None
30
31 def __unicode__(self):
32 return self.source_text
33
34 @property
35 def as_html(self):
36 """Returns the string as HTML4."""
37
38 if self._as_html:
39 return self._as_html
40
41 md = markdown.Markdown(
42 extensions=self.markdown_extensions,
43 safe_mode='escape',
44 output_format='xhtml1',
45 )
46
47 self._as_html = md.convert(self.source_text)
48
49 return self._as_html
50
51 @property
52 def as_text(self):
53 """Returns the string in a plaintext-friendly form.
54
55 At the moment, this is just the original source text.
56 """
57 return self.source_text
58
59
60 class MoveEffectProperty(object):
61 """Property that wraps a move effect. Used like this:
62
63 MoveClass.effect = MoveEffectProperty('effect')
64
65 some_move.effect # returns a MarkdownString
66 some_move.effect.as_html # returns a chunk of HTML
67
68 This class also performs simple substitution on the effect, replacing
69 `$effect_chance` with the move's actual effect chance.
70 """
71
72 def __init__(self, effect_column):
73 self.effect_column = effect_column
74
75 def __get__(self, move, move_class):
76 effect_text = getattr(move.move_effect, self.effect_column)
77 effect_text = effect_text.replace(
78 u'$effect_chance',
79 unicode(move.effect_chance),
80 )
81
82 return MarkdownString(effect_text)
83
84 class MarkdownColumn(sqlalchemy.types.TypeDecorator):
85 """Generic SQLAlchemy column type for Markdown text.
86
87 Do NOT use this for move effects! They need to know what move they belong
88 to so they can fill in, e.g., effect chances. Use the MoveEffectProperty
89 property class above.
90 """
91 impl = sqlalchemy.types.Unicode
92
93 def process_bind_param(self, value, dialect):
94 if not isinstance(value, basestring):
95 # Can't assign, e.g., MarkdownString objects yet
96 raise NotImplementedError
97
98 return unicode(value)
99
100 def process_result_value(self, value, dialect):
101 return MarkdownString(value)