Added abilities' generations to the database.
[zzz-pokedex.git] / pokedex / savefile.py
1 # encoding: utf8
2 u"""
3 Handles reading and encryption/decryption of Pokémon save file data.
4
5 See: http://projectpokemon.org/wiki/Pokemon_NDS_Structure
6
7 Kudos to LordLandon for his pkmlib.py, from which this module was originally
8 derived.
9 """
10
11 import itertools, struct
12
13 def pokemon_prng(seed):
14 u"""Creates a generator that simulates the main Pokémon PRNG."""
15 while True:
16 seed = 0x41C64E6D * seed + 0x6073
17 seed &= 0xFFFFFFFF
18 yield seed >> 16
19
20
21 class PokemonSave(object):
22 u"""Represents an individual Pokémon, from the game's point of view.
23
24 Handles translating between the on-disk encrypted form, the in-RAM blob
25 (also used by pokesav), and something vaguely intelligible.
26
27 XXX: Okay, well, right now it's just encryption and decryption. But, you
28 know.
29 """
30
31 def __init__(self, blob, encrypted=False):
32 u"""Wraps a Pokémon save struct in a friendly object.
33
34 If `encrypted` is True, the blob will be decrypted as though it were an
35 on-disk save. Otherwise, the blob is taken to be already decrypted and
36 is left alone.
37 """
38
39 # XXX Sometime this should have an abstract internal representation.
40 # For now, just store the decrypted version
41
42 if encrypted:
43 # Decrypt it.
44 # Interpret as one word (pid), followed by a bunch of shorts
45 struct_def = "I" + "H" * ((len(blob) - 4) / 2)
46 shuffled = list( struct.unpack(struct_def, blob) )
47
48 # Apply standard Pokémon decryption, undo the block shuffling, and
49 # done
50 self.reciprocal_crypt(shuffled)
51 words = self.shuffle_chunks(shuffled, reverse=True)
52 self.blob = struct.pack(struct_def, *words)
53
54 else:
55 # Already decrypted
56 self.blob = blob
57
58
59 @property
60 def as_struct(self):
61 u"""Returns a decrypted struct, aka .pkm file."""
62 return self.blob
63
64 @property
65 def as_encrypted(self):
66 u"""Returns an encrypted struct the game expects in a save file."""
67
68 # Interpret as one word (pid), followed by a bunch of shorts
69 struct_def = "I" + "H" * ((len(self.blob) - 4) / 2)
70 words = list( struct.unpack(struct_def, self.blob) )
71
72 # Apply the block shuffle and standard Pokémon encryption
73 shuffled = self.shuffle_chunks(words)
74 self.reciprocal_crypt(shuffled)
75
76 # Stuff back into a string, and done
77 return struct.pack(struct_def, *shuffled)
78
79
80 ### Utility methods
81
82 shuffle_orders = list( itertools.permutations(range(4)) )
83
84 @classmethod
85 def shuffle_chunks(cls, words, reverse=False):
86 """The main 128 encrypted bytes (or 64 words) in a save block are split
87 into four chunks and shuffled around in some order, based on
88 personality. The actual order of shuffling is a permutation of four
89 items in order, indexed by the shuffle index. That is, 0 yields 0123,
90 1 yields 0132, 2 yields 0213, etc.
91
92 Given a list of words (the first of which should be the pid), this
93 function returns the words in shuffled order. Pass reverse=True to
94 unshuffle instead.
95 """
96
97 pid = words[0]
98 shuffle_index = (pid >> 0xD & 0x1F) % 24
99
100 shuffle_order = cls.shuffle_orders[shuffle_index]
101 if reverse:
102 # Decoding requires going the other way; invert the order
103 shuffle_order = [shuffle_order.index(i) for i in range(4)]
104
105 shuffled = words[:3] # skip the unencrypted stuff
106 for chunk in shuffle_order:
107 shuffled += words[ chunk * 16 + 3 : chunk * 16 + 19 ]
108 shuffled += words[67:] # extra bytes are also left alone
109
110 return shuffled
111
112 @classmethod
113 def reciprocal_crypt(cls, words):
114 u"""Applies the reciprocal Pokémon save file cipher to the provided
115 list of words.
116
117 Returns nothing; the list is changed in-place.
118 """
119 # Apply regular Pokémon "encryption": xor everything with the output of
120 # the PRNG. First three items are pid/unused/checksum and are not
121 # encrypted.
122
123 # Main data is encrypted using the checksum as a seed
124 prng = pokemon_prng(words[2])
125 for i in range(3, 67):
126 words[i] ^= next(prng)
127
128 if len(words) > 67:
129 # Extra bytes are encrypted using the pid as a seed
130 prng = pokemon_prng(words[0])
131 for i in range(67, len(words)):
132 words[i] ^= next(prng)
133
134 return